First, I want to say that, if you add 5% to something, it's not a big change if the base is 100%. This applies to things like Discipline, Damage values or upkeep.
But this Levy % is something really changing the game.
Say if you have 40 non-slave Pops, your basic Levy % is 12.5%. You get 5 Levy Units.
But, there are really broken things that give you a big of %.
Being a City-State gives you +12% of Levies. So you will get 24.5%. So if your city is relatively large with a lot of smaller territories, you can move your Pops into one single City and get the modifier. 40 non-Slave Pops give you 9.8 Units. So if you get 1 more Pop, you get 10 Units.
Things are also quite wacky in the Tribes. You get an extra 5% for being a Confederated Tribe or a Migratory Tribe. With 40 non-Slave Pops, you get 7 Units.
Negative Centralisation also gives you 2.5% for each -10% of Centralisation. So a Migratory Tribe with -50 Centralisation, the starting condition for a lot of Migratory Tribes, would have something like 25% of Levy %, giving 10 Units for each 40 non-Slave Pops.
Last I want to add, the advantage of 1 extra Unit isn't just 20% of advantage. It's more like 50% in terms of extra chance to win. So having these arbitrary extra 5% here and there really make things funnily imbalanced.
But this Levy % is something really changing the game.
Say if you have 40 non-slave Pops, your basic Levy % is 12.5%. You get 5 Levy Units.
But, there are really broken things that give you a big of %.
Being a City-State gives you +12% of Levies. So you will get 24.5%. So if your city is relatively large with a lot of smaller territories, you can move your Pops into one single City and get the modifier. 40 non-Slave Pops give you 9.8 Units. So if you get 1 more Pop, you get 10 Units.
Things are also quite wacky in the Tribes. You get an extra 5% for being a Confederated Tribe or a Migratory Tribe. With 40 non-Slave Pops, you get 7 Units.
Negative Centralisation also gives you 2.5% for each -10% of Centralisation. So a Migratory Tribe with -50 Centralisation, the starting condition for a lot of Migratory Tribes, would have something like 25% of Levy %, giving 10 Units for each 40 non-Slave Pops.
Last I want to add, the advantage of 1 extra Unit isn't just 20% of advantage. It's more like 50% in terms of extra chance to win. So having these arbitrary extra 5% here and there really make things funnily imbalanced.
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