• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(11796)

The Gigantic Squirrel
Nov 20, 2002
402
0
Visit site
I was wondering would it be possible to implement different levels of vassalage in the game. I don't know how the economic issue will be resolved in EU3, and will it be something like that in EU2, but whatever it turns out to be, it should be flexible enough to allow for this option. Some countries de facto owned others, although de iure, the country in question was independent. So this should be the highest level of vassalage: Overlord controls economy, diplomacy, development, army, resource manipulation, appoints governers, and so on. Next level should be divided into two different types of vassalage, one where you control military issues, and nothing else, and other where you control infrastructural issues but not the military. The lowest level would be only slight control of diplomacy, economy and so on. When a vassalage is to be enstablished there should be different variable options besides the general level which should be adjustible. For instance: a vassal is obligated to provide 1,000 soldiers every decade or so, or it must adopt some of the overlords politics...

This might be too complex to implement, but it is historicaly accurate (although naming historical accuracy is a lowsy exscuse for not having a better argument). I am not a historian, and know a little about it, but I can tell you what little I know about Croatia. Croatia was part of the Habsburg monarchy, but mentained certain levels of autonomy. The parliment was active (though not at all times), a "ban" (duke or so) was elected, and certain aspects of infrastructure was managed at this level. On the other side, diplomacy was handeled from Vienna, taxes were paid to Vienna, and a number of soldiers was sent every year to Austrian army. I don't think this could be acurately simulated with just one level of unadjustable vassalage.

Please feel free to comment.
 
Last edited:

unmerged(30040)

Postmodern poseur
Jun 3, 2004
1.366
0
Mostly a good idea. :)
 

Registered

Procrastinator extraordinaire
40 Badges
Oct 23, 2003
3.516
7
  • Europa Universalis IV: Mare Nostrum
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • For the Motherland
  • Crusader Kings II
  • East India Company
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
Different levels of vassalge would be a very, very, good thing.
 

Kevyinus

Sensei
113 Badges
Jul 27, 2002
1.827
51
  • War of the Roses
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis III Complete
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Hearts of Iron II: Beta
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Stellaris: Nemesis
  • Diplomacy
  • Hearts of Iron II: Armageddon
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Hearts of Iron Anthology
  • East India Company
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
I think three levels should surfice. I would like the HoI ideas of puppet/ militarily controlled etc (no nesessarily puppet but you know what i mean).

Three levels would be.

Low Vasselage - Part of the nation but independant (Dependant on you)

Medium Vasselage - Able to build infrastructure etc (Highly dependant on you)

High Vasselage - Control everything, 'a puppet' (Economically and militarily merged with you, just 'independant' on map)

Remember there cant be too many levels, simplicity :)
 

Registered

Procrastinator extraordinaire
40 Badges
Oct 23, 2003
3.516
7
  • Europa Universalis IV: Mare Nostrum
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • For the Motherland
  • Crusader Kings II
  • East India Company
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
Jinnai said:
Well vassalage is a fairly defined thing, just as say, a tributary state is.
Not really, Muscovy was a vassal of the Khans, but they had quite a bit of freedom in their own actions. In other cases the vassal was totally dominated by it's liege, leaving it no room for an own foreign policy.
It's just that, if i have just made a country my vassal by military means, i do not expect it to then give military acces to my enemies. That should no be possible without giving me the opppurtunity to intervene.
In case of looser vassalage the vasal would merely have to pay an annual tribute but otherwise be left to it's own devices.
 

King of Men

Resident Opportunist
82 Badges
Mar 14, 2002
7.641
78
ynglingasaga.wordpress.com
  • Cities: Skylines - After Dark
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: No Step Back
  • Divine Wind
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Arsenal of Democracy
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
How about several aspects of vassalage, each independent? We could have

Yearly tribute
Maintain regiment
Foreign policy
Domestic policy
Military control
Mil-access
One-way trade agreement (like TAs in EU2, but the overlord is allowed to compete out vassal merchants)

A state could have any or all of these aspects of vassalage; so Muscovy would only pay tribute to the GH, England's Indian vassals have foreign policy and trade rights, Norway under Sweden has everything but foreign policy, and so on.
 

Shadow Knight

Admiral of the Fleet
55 Badges
Apr 18, 2002
1.988
2
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • BATTLETECH
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Stellaris: Nemesis
  • Cities: Skylines - After Dark
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • Hearts of Iron III
  • Europa Universalis: Rome
  • Sword of the Stars
  • Warlock: Master of the Arcane
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis: Rome Collectors Edition
  • Pillars of Eternity
  • Ancient Space
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
Sounds good to me king of Men nothing I can think to add.
 

Registered

Procrastinator extraordinaire
40 Badges
Oct 23, 2003
3.516
7
  • Europa Universalis IV: Mare Nostrum
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Victoria 2: Heart of Darkness
  • Stellaris
  • Europa Universalis IV: Rights of Man
  • Steel Division: Normandy 44
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • For the Motherland
  • Crusader Kings II
  • East India Company
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • For The Glory
  • Hearts of Iron II: Armageddon
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
Yggdrasil313 said:
hmm, tribute payer would be good to have.. so that one can go out and make the china empire like its emperors where deluded to think it was like ;)
In explanation, the whole world paying tribute..
EUII vassals already pay tribute, it's really the only use they have, apart from being annexed.
 

wilcoxchar

Field Marshal
98 Badges
Nov 15, 2004
5.106
17.586
  • Europa Universalis III: Collection
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 200k Club
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis: Rome Collectors Edition
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Victoria 3 Sign Up
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Hearts of Iron Anthology
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • March of the Eagles
I think KoM's idea is good, but it might be a little too complex. I think three levels would be good. Maybe have:

Economic control
one-way trade agreement
yearly tribute​
Political control
foreign policy
domestic policy​
Military control
military access (maybe for all vassals instead?)
manpower bonus
new diplo option, assume military control as in HOI​
 

unmerged(2456)

Pure Evil Genius
Mar 29, 2001
11.211
0
www.hero6.com
King of Men said:
How about several aspects of vassalage, each independent? We could have

Yearly tribute
Maintain regiment
Foreign policy
Domestic policy
Military control
Mil-access
One-way trade agreement (like TAs in EU2, but the overlord is allowed to compete out vassal merchants)

A state could have any or all of these aspects of vassalage; so Muscovy would only pay tribute to the GH, England's Indian vassals have foreign policy and trade rights, Norway under Sweden has everything but foreign policy, and so on.
Military Access should be split. It should be Port Access and Land Access.

I also don't like the last one as that would become very exploitive and essentially cripple beyond repair any nation that needs them to survive. The other ones hinder, but don't essentially break the back of a vassal like this one would.
 

Rythin

General
44 Badges
Apr 18, 2004
2.499
0
  • Europa Universalis IV: Cossacks
  • Victoria 2: A House Divided
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Jade Dragon
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Crusader Kings II: Holy Fury
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Crusader Kings II
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Leviathan: Warships
  • Europa Universalis III Complete
  • Semper Fi
  • The Showdown Effect
wilcoxchar said:
I think KoM's idea is good, but it might be a little too complex. I think three levels would be good. Maybe have:

Economic control
one-way trade agreement
yearly tribute​
Political control
foreign policy
domestic policy​
Military control
military access (maybe for all vassals instead?)
manpower bonus
new diplo option, assume military control as in HOI​
Second that!
 

Shadow Knight

Admiral of the Fleet
55 Badges
Apr 18, 2002
1.988
2
  • Shadowrun: Dragonfall
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • BATTLETECH
  • Shadowrun: Hong Kong
  • Stellaris: Megacorp
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Stellaris: Nemesis
  • Cities: Skylines - After Dark
  • Crusader Kings II
  • Europa Universalis III
  • Europa Universalis IV
  • Hearts of Iron III
  • Europa Universalis: Rome
  • Sword of the Stars
  • Warlock: Master of the Arcane
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis: Rome Collectors Edition
  • Pillars of Eternity
  • Ancient Space
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
Jinnai said:
Military Access should be split. It should be Port Access and Land Access.

I also don't like the last one as that would become very exploitive and essentially cripple beyond repair any nation that needs them to survive. The other ones hinder, but don't essentially break the back of a vassal like this one would.
I second that, naval access needs to be different than land access.
 
Feb 15, 2006
402
0
Registered said:
EUII vassals already pay tribute, it's really the only use they have, apart from being annexed.

That, and manpower.

But the idea of this thread is to divide up the various aspects of vassalhood, and repackage into 2 or 3 packages that gives us what we want.

Like, tribute paying for say 20 years or castille-aragon or spain-habsburg or the danube principalities dependancy upon ottomans.
Because the same model is far too crude for a really immersive gaming expirience, too many flaws..
 

unmerged(25822)

Lt. General
Feb 16, 2004
1.484
4
My idea :
Protactorates that can not have diplomatic relations and are annexable anytime , we choose their religion too (as Ottomans i create a muslim albania to deal with the catholic albanians and not having to deal with their wrong culture )we can built staf in their soil and we do their trade, they dont pay tribunes becouse the taxcollectors are ours. They can not brake vassalage no matter what and do not own an army

Shaddow countries that can trade and build staf on their own, they can also colonize, the are not annexable anytime but they can not declare war or have any diplo-relations and also pay tribune.They can declare indepedance but we choose how much army they are allowed to have if any.

Vassals with the today meaning of the term.

Tribune payers that just pay tribune and share maps , they need our permition to get in any allience.

2 first can not reach that state through diplomacy they can only be created in our soil from any province(s) we want

2 last can not be annexed

(i realy need to make an excell sheet on that !)
 

unmerged(11796)

The Gigantic Squirrel
Nov 20, 2002
402
0
Visit site
wilcoxchar said:
I think KoM's idea is good, but it might be a little too complex. I think three levels would be good. Maybe have:

Economic control
one-way trade agreement
yearly tribute​
Political control
foreign policy
domestic policy​
Military control
military access (maybe for all vassals instead?)
manpower bonus
new diplo option, assume military control as in HOI​

This is a good Idea, but i'm not sure i understand it corectly, these would be 3 different areas, and would be independet, like an overlord could have economic control + political control, right? Well if that would be the case, I second that, but I still think that it would be best to implement, on a different level, a form of tribute system. Whatever the level of vassalage, you, as an overlord, could demand annual tribute in gold or in soldiers, and so on. So your "economic control" might better be somethin like "trade control", meaning the vassal is in your sphere of influence, and is not allowed to trade beyond.

On the other hand, my idea was to make levels of vassalage, more or less, a quantitative continuum, with a few adjustable options (sth. like KoM's idea), to make it qualitatively different. In other words, level indicate the strenght of connection between the overlord and a vassal, and these extra options allow you to qualitatively adjust the connection as you see fit.