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Dec 21, 2000
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Abstract? Sorry but that one goes over my head. I fail to see how that is "abstract". It basically means you could be funding your enemy's economy and helping to build the very forces which are about to wipe you out.

At the very least, please tell me that someone you are at war with can't buy your goods on the market.
 

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Originally posted by whyamihere
Abstract? Sorry but that one goes over my head. I fail to see how that is "abstract". It basically means you could be funding your enemy's economy and helping to build the very forces which are about to wipe you out.

At the very least, please tell me that someone you are at war with can't buy your goods on the market.

They can
 

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Originally posted by whyamihere
Abstract? Sorry but that one goes over my head. I fail to see how that is "abstract". It basically means you could be funding your enemy's economy and helping to build the very forces which are about to wipe you out.

At the very least, please tell me that someone you are at war with can't buy your goods on the market.

As has been said, yes, they can. So unless 1914 Germany wants to go bankrupt it has to export some stuff which will inevitably be bought by the allies. :D It's also impossible to keep a country out of the world market, as far as I can tell, so even if you took the entire French coast they would still be able to import grain or steel from the outside world (perhaps even Germany... "Hello there, brave warriors of the German Nation! Just let me pass by with these vital goods for the war effort of our mortal French enemies... Keep fighting the good fight!").
 

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Ya'll do know that things such as Luxury Clothes are important and serve many different purposes.

And if you don't want to have to import them, then start up a luxury clothes industry! Very rich industry, and very important to some upper class pops as well as promoting pops.

In my opinion, the auto trade does a good enough job. I occasionally take control of a few things, like when I'm preparing to mobolize for war or something like that. But for everyday stuff, the computer does good.

And at the end of the day, remember this:

The computer trading AI for you is just as good (i.e. - same computer) as that which your AI counterparts are using.
 
Dec 21, 2000
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As has been said, yes, they can. So unless 1914 Germany wants to go bankrupt it has to export some stuff which will inevitably be bought by the allies. It's also impossible to keep a country out of the world market, as far as I can tell, so even if you took the entire French coast they would still be able to import grain or steel from the outside world (perhaps even Germany, "Hello there, brave warriors of the German Nation! Just let me pass by with these vital goods for the war effort of our mortal French enemies... Keep fighting the good fight!").

This was an issue with HoI and it still made it into Victoria? I don't want to sound harsh, but that's just ridiculous.

I was looking forward to being able to supporting my allies economically, rather than militarily, but it seems that's not possible now. You should, at the very least, be able to have "preferred trading partner" setting (perhaps a simple "trade agreement" option in the diplomacy menu), whereby allocating another country into this "field" places them at the top of the world market for your goods, ignoring prices and prestige.
 
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Originally posted by whyamihere
This was an issue with HoI and it still made it into Victoria? I don't want to sound harsh, but that's just ridiculous.

I was looking forward to being able to supporting my allies economically, rather than militarily, but it seems that's not possible now.

You can always send them money and/or industrial/commerical tech... But that's as close as it gets I'm afraid.
 
Dec 21, 2000
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That's just poor. I'm seriously disappointed. I thought Victoria was supposed to model economics? Trade agreements are vital to that. Even EU2 allows for trade cooperation. Hell, you can even send resources to allies in HoI (albeit not in a very user friendly manner). How can Victoria be such a step backwards?
 

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During this period, how possible was it to blockade/embargo hostile nations?

Napoleon's embargo of Britain was circumvented through the simple, but impossible to stop repackaging of British goods through Turkey, Russia and Portugal.

It just wasn't (and still isn't) possible to embargo nations. The price might rise, but South Africa, Rhodesia, Serbia and Iraq all managed to secure embargoed goods.

As for blockading, it took years for two of the largest navies on earth to economically damage Germany during WW1.

While it might be nice to economically hamper one's enemies, it's never really worked.
 
Dec 21, 2000
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Its not just about hampering your enemies, but helping your allies. As it stands, all my oil that I'm selling could go to my enemy, leaving my allies in the lurch (not that I'd ever find out about it - another problem). Its one thing to embargo a country, its another to be directly supporting their war effort. If an ally has low prestige there's just no way I can supply them with the goods/resources they might need. It just doesn't make any sense.

Emabrgo is something else. That comes down to your ships blockading ports, although since, from what I gather, the goods magically appear in your capital, that isn't going to happen either.
 

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Originally posted by whyamihere
Emabrgo is something else. That comes down to your ships blockading ports, although since, from what I gather, the goods magically appear in your capital, that isn't going to happen either.

No, an embargo is a trade sanction where one bans export to a country. That's seperate from blockade where one tries to prevent merchantmen from entering or leaving enemy port.

Neither was effective in the early game, and only blockade showed any sign of effectiveness by the late game.

Embargoes IRL just make dealers richer and drive up the price.
 

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Blockading shipments from and to the hostile nations colonies is still possible... But you can't stop world market trading.
 
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Originally posted by Dunlaing
Wasn't the naval blockade of the south during the Civil War effective? Or do you just consider that "late" in the game?

Effective in what measurement?

Desrtruction to economy, inflation etc yes.

Blockade of all ports to prevent any trade with the outside world: no.

The idea that nothing should get in or out as some have suggested they want, just wasn't possible.
 

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Ok, let's have a look at the perfect trade model:

You produce goods and sell them to the highest bidder. So far so good. Your POPs buy from the cheapest provider. Production costs will differ for goods in each country, and so will the available cash. Now, you plot for every of the thousands of POPs every day from where they buy their goods, comparing all the prices for all the POPs respectively. Don't forget to factor in trade policies, shipping distances, tarriffs, subsidies, embargoes, blockades....

...and then I dare you to program it and have it run at reasonable speed.
 
Dec 21, 2000
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Originally posted by Dinsdale
No, an embargo is a trade sanction where one bans export to a country. That's seperate from blockade where one tries to prevent merchantmen from entering or leaving enemy port.

Neither was effective in the early game, and only blockade showed any sign of effectiveness by the late game.

Embargoes IRL just make dealers richer and drive up the price.

Either way its irrelevant in the issue of helping allies. One of the reasons I had been looking so forward to Victoria was because I finally wanted to play a game where I can build an Empire on trade relations. I was hoping to strike up agreements with other nations regarding specific goods, helping my neighbours out in certain areas or supporting a war through economic policies (e.g. supplying arms to one side). As far as I'm concerned its a critical blow against the modelling of a decent economic system that I have no choice whatsoever in who I'm dealing with.
 

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Originally posted by Dinsdale
Effective in what measurement?

Desrtruction to economy, inflation etc yes.

Blockade of all ports to prevent any trade with the outside world: no.

The idea that nothing should get in or out as some have suggested they want, just wasn't possible.

Of course a blockade wouldn't mean that every single shipment would be found and captured. But as it currently stands even the most rigourous blockade has zero effect on a nations ability to trade on the world market, which is just plain crazy.
 
Dec 21, 2000
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Originally posted by Sytass
Ok, let's have a look at the perfect trade model:

You produce goods and sell them to the highest bidder. So far so good. Your POPs buy from the cheapest provider. Production costs will differ for goods in each country, and so will the available cash. Now, you plot for every of the thousands of POPs every day from where they buy their goods, comparing all the prices for all the POPs respectively. Don't forget to factor in trade policies, shipping distances, tarriffs, subsidies, embargoes, blockades....

...and then I dare you to program it and have it run at reasonable speed.

I'm not asking for that. All I want to be able to do is "artifically", via a trade option, place specific nations ahead of others in the world market for my goods. It doesn't mean the goods will never be available to my enemy, but that I'm favouring other nations. You could even add a financial cost to it, which represents government subsidies to your businesses for supplying these countries.

At the very least let me send resources to a nation outside of the world market. Its such a basic feature.