It's one of my favorite civics, however, it feels extremely underwhelming in 3.0.
I would love to hear the community's thoughts on this civic is it too weak or balanced?
I would like to have this civic give the same number of death priests that regular spiritualists get instead of only 1.
Also, it would be nice flavor if you could sacrifice slaves instead of full residence pops, especially since in 3.0 pop growth has been significantly changed as the mortal initiate job is the only job worse than the clerk, or perhaps remove it entirely and have it sacrifice a random pop on each planet that a temple is built on.
Definitely would love to hear your thoughts on this and hope the Dev team will give some attention to this civic soon, especially since it was in a recently released DLC.
I would love to hear the community's thoughts on this civic is it too weak or balanced?
I would like to have this civic give the same number of death priests that regular spiritualists get instead of only 1.
Also, it would be nice flavor if you could sacrifice slaves instead of full residence pops, especially since in 3.0 pop growth has been significantly changed as the mortal initiate job is the only job worse than the clerk, or perhaps remove it entirely and have it sacrifice a random pop on each planet that a temple is built on.
Definitely would love to hear your thoughts on this and hope the Dev team will give some attention to this civic soon, especially since it was in a recently released DLC.
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