(Inglish is not my mother language)
I have a new keyword that doesn’t hurt my fingers, at last!!!!!! And I can writhe stuff again without stop because of my fingers smashing what before was a brick! So I have been imagination a lot and I want to share this:
Let’s imagine together the names and content of stellaris possible future DLCs, note that this is an exercise of imagination and creativity, one doesn’t need to be ultra-detailed in their descriptions and let the names of the “DLC/expansions” do most of the explaining some times; so let’s have fun together and let’s see if some of these ideas make it to the devs, or to Wiz for that matter!!!
Love and Joy in Space: a DLC/expansion centering in pop (same species and interspecies) related events, new happiness modifiers and or mechanics, new leader related events that can shake ones empire and or give a laugh or a thought, it also adds some interesting interactions to have with pre-FTL civilizations.
Whispers in the Void: a Story Pack centering in horror themed events, where ghost ships soar the cosmos with unknown intentions, lost “arc” ships orbit perfectly habitable worlds but no life signs come out of them, tomb worlds and terraformed tomb worlds (they get a flag like “was a tomb world”) contain mysteries and some invisible (and some pretty visible) horrors (and hopes for the long dead species), supernatural sitautions become cotidian to some people in some planets. New mechanics for tomb worlds, new horror related portraits, and new events.
Utopias and Dystopias: a totally expanded ethos mechanic, were government ethos can get “corrupted” or “Enhance”, turning against the player, its people or its objectives (even an utopia can be a problem sometimes), a new “stability” resource to stop the corruption or the “enhancement” (I don’t have a better word for this) from happening, more in depth mechanics for governments, in which they can be turn in a Dystopia or a Utopia version of itself, government with some painful penalties, but some strong positive perks too. This expansion has a new, more in depth, empire leader system, in which the leaders have strong personality traits that can shape empires, make federations come closer or get destroyed from the inside, and to a government type to be change, so democracies can be change in autocracies or oligarchies and vice versa. (I really want some way to fall in love or hate the enemy or allies leaders, now they are just placeholders with no voice or wishes, I will love to see some empires turn in democracies because of an emperor that want so, or a president elect that crown himself, or a long term ally that elect a aislasionist that suddenly cut all ties with you nation or just close its borders to everybody)
Strong of Body and Mind: DLC that contains new traits in species creation, and creates a difference between physical and psychological traits, this difference has mechanic implications, not because they are pic separately, they still share the same tab and picking that we have today (they still are traits), but differ in the way that they can be remove or added during game. I don’t know about you but having “nomadic”, “sedentary”, “solitary” and “Communal” and some other traits to be removed with genetic modification feels odd to me, because I found those to be more “cultural/psychological” than “genetic related”.
The Little Ones: A complete expansion of Pre-FTL interactions, where one can make them be stuck forever in a certain age, make them go back and forth technologically, save them from certain doomsday situation like: preventing nuclear war with selective infiltration in governments, helping them to cure pandemics that treat their species survival, or have prepared a lot of ships in orbit for a fast and clean operation of rescue in case of nukes fired (in case one doesn’t infiltrate). One can exterminate the ones below their technological level in new terrible and funny ways too.
And I’m out of ideas for today, what do you think? What of these you will like to see come true? What ideas do you have? Give us some cool names and descriptions!!!
I have a new keyword that doesn’t hurt my fingers, at last!!!!!! And I can writhe stuff again without stop because of my fingers smashing what before was a brick! So I have been imagination a lot and I want to share this:
Let’s imagine together the names and content of stellaris possible future DLCs, note that this is an exercise of imagination and creativity, one doesn’t need to be ultra-detailed in their descriptions and let the names of the “DLC/expansions” do most of the explaining some times; so let’s have fun together and let’s see if some of these ideas make it to the devs, or to Wiz for that matter!!!
Love and Joy in Space: a DLC/expansion centering in pop (same species and interspecies) related events, new happiness modifiers and or mechanics, new leader related events that can shake ones empire and or give a laugh or a thought, it also adds some interesting interactions to have with pre-FTL civilizations.
Whispers in the Void: a Story Pack centering in horror themed events, where ghost ships soar the cosmos with unknown intentions, lost “arc” ships orbit perfectly habitable worlds but no life signs come out of them, tomb worlds and terraformed tomb worlds (they get a flag like “was a tomb world”) contain mysteries and some invisible (and some pretty visible) horrors (and hopes for the long dead species), supernatural sitautions become cotidian to some people in some planets. New mechanics for tomb worlds, new horror related portraits, and new events.
Utopias and Dystopias: a totally expanded ethos mechanic, were government ethos can get “corrupted” or “Enhance”, turning against the player, its people or its objectives (even an utopia can be a problem sometimes), a new “stability” resource to stop the corruption or the “enhancement” (I don’t have a better word for this) from happening, more in depth mechanics for governments, in which they can be turn in a Dystopia or a Utopia version of itself, government with some painful penalties, but some strong positive perks too. This expansion has a new, more in depth, empire leader system, in which the leaders have strong personality traits that can shape empires, make federations come closer or get destroyed from the inside, and to a government type to be change, so democracies can be change in autocracies or oligarchies and vice versa. (I really want some way to fall in love or hate the enemy or allies leaders, now they are just placeholders with no voice or wishes, I will love to see some empires turn in democracies because of an emperor that want so, or a president elect that crown himself, or a long term ally that elect a aislasionist that suddenly cut all ties with you nation or just close its borders to everybody)
Strong of Body and Mind: DLC that contains new traits in species creation, and creates a difference between physical and psychological traits, this difference has mechanic implications, not because they are pic separately, they still share the same tab and picking that we have today (they still are traits), but differ in the way that they can be remove or added during game. I don’t know about you but having “nomadic”, “sedentary”, “solitary” and “Communal” and some other traits to be removed with genetic modification feels odd to me, because I found those to be more “cultural/psychological” than “genetic related”.
The Little Ones: A complete expansion of Pre-FTL interactions, where one can make them be stuck forever in a certain age, make them go back and forth technologically, save them from certain doomsday situation like: preventing nuclear war with selective infiltration in governments, helping them to cure pandemics that treat their species survival, or have prepared a lot of ships in orbit for a fast and clean operation of rescue in case of nukes fired (in case one doesn’t infiltrate). One can exterminate the ones below their technological level in new terrible and funny ways too.
And I’m out of ideas for today, what do you think? What of these you will like to see come true? What ideas do you have? Give us some cool names and descriptions!!!
Last edited:
- 9
- 1
- 1