I've played WiF boardgame and beta (ugh). I suppose I was looking for a game of WiF-lite (while not being Axis & Allies plus).
However I think that you could have weekly turns without it descending into micro-managing. Though I will state quite clearly that I do want a bigger level of management with the military side of things. Primarily you would have an 'End Turn' button which if you had nothing to do that week you could easily hit. Otherwise you go in, make your changes to research, prod and diplo, move your units. And thats what you have to do with HOI right now anyway, you pause (or slow time dramatically) do your changes then whizz the speed up again. It would have to be coupled with making the map more complex, and land forces more complex while making air and naval combat/movement less complex...
However I think that you could have weekly turns without it descending into micro-managing. Though I will state quite clearly that I do want a bigger level of management with the military side of things. Primarily you would have an 'End Turn' button which if you had nothing to do that week you could easily hit. Otherwise you go in, make your changes to research, prod and diplo, move your units. And thats what you have to do with HOI right now anyway, you pause (or slow time dramatically) do your changes then whizz the speed up again. It would have to be coupled with making the map more complex, and land forces more complex while making air and naval combat/movement less complex...