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Owl

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using F12 is cheating, changing the save file is cheating, reloading 49 times to get a successful colonisation is cheating (under 40 is OK ;) ) etc ...
using known exploits is just "poor form" ...
but not doing anything the ai can't is a bit extreme. That "rule" would make pausing illegal, leaving the game before the end illegal, asking (or answering) questions on the forum illegal, reading the manual .... :):rolleyes:
 

JohnMK

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Okay, give me a few days, I'll eventually get this written up as a, hopefully, stickied FAQ in the FAQ forum. That is, if folks would find it useful. Naturally it'll be very concise. Be patient. I have some ideas of my own too. :D
 

Red Ant

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Wow, I never noticed this thread! May I say something real quick? You guys are all nuts! :D I'll be damned if I ever stop using any of my advantages over the AI just to "make the game more challenging" (except reloading, that's indeed cheating). lol
 

Castellon

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Originally posted by BarristerBoy


There's nothing with pausing - after getting EU the Pause/Bteak key is the most often used on my keyboard.

Some people don't like to pause since it dulls their MP.
 

Castellon

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Originally posted by Owl
using F12 is cheating, changing the save file is cheating, reloading 49 times to get a successful colonisation is cheating (under 40 is OK ;) ) etc ...

Reloading would do you no good unless you went back before he was sent since that is when success is determined.
Now sending him and "fixing" the save file to insure success, Well that is possible. some might say better utilized with missionary's however. :)
 

Castellon

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Originally posted by JohnMK
Okay, give me a few days, I'll eventually get this written up as a, hopefully, stickied FAQ in the FAQ forum. That is, if folks would find it useful. Naturally it'll be very concise. Be patient. I have some ideas of my own too. :D

I think that would be rather dificult since no one seams to agrea.
 

unmerged(10355)

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I press F12 quite a bit when I mean to hit pause. Then I'll browse the internet and press pause when I mean to press F12 to turn pop-ups on or off. At least pause doesn't do anything in Opera, or at least I hope it doesn't.

One rule that I play by in single player is no sending monthly income to the treasury unless all tech research is done. That's mostly in protest of the ridiculous inflation system, but I do save/load a lot to make up for it.
 

unmerged(10456)

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Originally posted by Quizzical
I press F12 quite a bit when I mean to hit pause. Then I'll browse the internet and press pause when I mean to press F12 to turn pop-ups on or off. At least pause doesn't do anything in Opera, or at least I hope it doesn't.

One rule that I play by in single player is no sending monthly income to the treasury unless all tech research is done. That's mostly in protest of the ridiculous inflation system, but I do save/load a lot to make up for it.

it'd more historical to send ALL ur monthly income to treasury:D , since rulers at that time usually did not bother with any kind of research
 

Castellon

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Originally posted by alaexis


it'd more historical to send ALL ur monthly income to treasury:D , since rulers at that time usually did not bother with any kind of research

Think of research as the cost to upgrade supplies and weapons/ships/tradeposts/roads ...
That way it also makes sense that the more provinces you own the higher your tech costs.
 

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Originally posted by Castellon


I think that would be rather dificult since no one seams to agrea.

Just because a rule is written down somewhere doesn't mean you need to abide by it necessarily.
 

unmerged(10456)

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Originally posted by Castellon


Think of research as the cost to upgrade supplies and weapons/ships/tradeposts/roads ...
That way it also makes sense that the more provinces you own the higher your tech costs.

it was kind of joke ;)

seriously, i see ur point

p. s. does the cost of army techs depend on the army size?
 

unmerged(10456)

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Originally posted by JohnMK
No.

IMHO it should depend on both army size (usual maintenance, new arms etc.) and country size (fortifications' maintenance etc.)

anyway it's fairly good as it is
 

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Originally posted by alaexis


IMHO it should depend on both army size (usual maintenance, new arms etc.) and country size (fortifications' maintenance etc.)

anyway it's fairly good as it is

The army size is kind of taken care of with support costs.
Now if your manpower was a function of how well you are doing that might be interesting. ie. if you are having massive losses people would be less willing to join the army.
 

unmerged(10456)

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Originally posted by Castellon


The army size is kind of taken care of with support costs.

well, u wrote that 'research' is also a cost of upgrading weapons and supplies. i agree, but then it should somehow depend on the size of ur army