Originally posted by BarristerBoy
There's nothing with pausing - after getting EU the Pause/Bteak key is the most often used on my keyboard.
Some people don't like to pause since it dulls their MP.
Originally posted by BarristerBoy
There's nothing with pausing - after getting EU the Pause/Bteak key is the most often used on my keyboard.
Originally posted by Owl
using F12 is cheating, changing the save file is cheating, reloading 49 times to get a successful colonisation is cheating (under 40 is OK) etc ...
Originally posted by JohnMK
Okay, give me a few days, I'll eventually get this written up as a, hopefully, stickied FAQ in the FAQ forum. That is, if folks would find it useful. Naturally it'll be very concise. Be patient. I have some ideas of my own too.![]()
Originally posted by alaexis
it'd more historical to send ALL ur monthly income to treasury, since rulers at that time usually did not bother with any kind of research
Originally posted by alaexis
IMHO it should depend on both army size (usual maintenance, new arms etc.) and country size (fortifications' maintenance etc.)
anyway it's fairly good as it is
Originally posted by Owl
Yes - that's what I thought I'd said. Save, send colonist(s), and reload if the outcome is too disappointing to bear .... but of course if you're going to piss about like that you might as well just edit the file to "success = yes" .... and avoid the mirror for a while ...![]()
Originally posted by Shai
I don't know how the AI decides whom it should attack, but I've learned that having a weak army seems to be an invitation.
Originally posted by Kelvin
In short:
No WorldConquest
No DoW without CB
No turbo-annex if there's a way to avoid it. Also, not to put myself in a situation where turbo-annex is possible. If it happens, release vassals, make unwanted provinces revolt and defect, lose a war to get rid of them, whatever is needed.
No alliances with great powers, unless there already exists another such alliance and I'm the next target.![]()
Limiting myself only to the core/countryculture provinces.
No accepting of AI peace offers, unless they're exactly what I would offer, or I have no means of reaching their provinces, or I'm in deep trouble and someone offers white peace.![]()
Avoid colonial wars, try to get unoccupied land if possible.
No killing off of natives if it can be avoided by any means provided by the game.
No loans of any kind (unless forced to)
Originally posted by Oleg
Actually, I use kind of the same rules, and I often play landlocked nations without CBs.![]()
Originally posted by Oleg
Why? I can get some CBs through events, like diplo insult and such, can´t I?
Originally posted by BiB
U better hope Prof Ebbesen doesn't see ur post!
Originally posted by Oleg
What does it mean, anyway? Something about his ass, I think.
Maybe I made a grand ass out of myself with that question, but...
Originally posted by Jehangir
I don't always use this rule, but when I want to be non-historical (and usually give myself some unusual challenges) I just decide I will always select the least historical choice offered.
Originally posted by AlanC9
Sometimes the nonhistorical choice is the only way to play a country, of course. If a button says "Game Over", don't press it.![]()