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Leonello d'Este

First Lieutenant
Jun 25, 2021
265
782
Right now, divorce requires the approval of the head of faith - when it is required by the doctrines of religion, of course.

It would be a more historically accurate choice to allow us to plead our case by motivating the decision to divorce, for example in the case in which we have not had male children and our wife is no longer fertile. We could also decide to lie to the head of faith by inventing a kinship relationship with our wife (excellent choice if the divorce has reasons of political convenience). Or we could "help" the head of faith to accept our request through corruption.

What do you think about it?
 

BlueMoon20

Private
Nov 12, 2020
18
25
I also think there should be more to do here. Perhaps some more modifiers, while also maybe using your diplomacy stat - how well you can convince them that you are right. Perhaps even an event, where there are options for your speech presented to you.
There could also be a scheme, where you spread some rumours about your partner, making divorce simpler.

But there should also be something like that for negotiating the annulment of engagements. Not in front of the pope, but the other party. Currently, it's simply one click away (and some opinion loss i think). There should be higher penalties for braking engagements without good reasons.
 
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Leonello d'Este

First Lieutenant
Jun 25, 2021
265
782
I agree.
The success of the negotiation could / should depend on the diplomatic skill of our chancellor, or the figure of the ambassador could be introduced, a character to be chosen from time to time according to skills and needs.
 

BlueMoon20

Private
Nov 12, 2020
18
25
Perhaps more decisions should be changed to event chains. It would expand the outcomes and also bring some more life to character choices.
Currently everything is solved by a press of a button, but with event chains, it would actually fell like you're the one doing it
 
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