First off, yes, I'll agree Utopia is heading in the right direction.
That's very true but they then go immediatly into the Situation Log, now events that go there would be much more welcome. Situation log is a great play to give a story, it's out of the way and not in your face but you can still put a lot of text to it. That also plays into the multiple choice aspect of the game.
I'd prefer a more options to turn on, personally. I play PDX games on max speed-between-pauses (i.e. went I actually do anything) and I am forever frustrated (across CK2/EUIV/Stellaris) in the still sometimes in consistency in what pop-ups pause, what pop-ups don't pause and what pop-ups seem to unpause as soon as the window closes.
There's a reason that it's kind of a meme on this forum to take some tiny insignificant thing and call it "literally unplayable". It's a whiny community and it will whine.
I have yet to see any dev forums that are any better, to be fair (and few other types of forums). Negativity seems to be the order of the day these days. Partly it is due to the fact that people who are not complaining (for whatever legitimate, valid, spurious or entitled reasons) are actually to busy playing.
But I think that the internet is a double-edged sword sometimes; the fact that anybody has now a platform to present their views to the world is both good and bad; youtube comments are notoriously vitriolic, but I thnk that sort of culture has effects that spread wider (though the aforementoned effect is very much watered-down on more moderated places). In combination with the state of the computer gaming industry as a whole had lead to a more negative-leaning bend.
On the plus side, there seems to be now more complaints about the game mechanics, and less about how PDX are evil and money grubbing for splitting up content into smaller DLC packets slash are evil and money grubbing for not splitting up content into smaller DLC packets...!