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AgisTournas

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Fellow Paradoxians,

I think that being able to rename the in-game characters (heirs, advisers, merchants, diplomats, missionaries, etc.) would be a great addition. It would add so much immerse and could help the AAR writers a lot, too. It would be wonderful if we could have this option enabled.

Regards,
Agis
 
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Fluffy_Fishy

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Yes, would love this. Especially when the name pool decides to annoy you by giving you 2 John Smith diplomats.
I had 3 Advisors with the same name two of which were the same type, obviously twins. I should have screenshotted it. They should at least put some kind of modifier where the name is in use.
 

ShadowCammy

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Crusader Universalis IV.

I like this idea. I can finally bring the McPoopinpants dynasty into vanilla without making a custom nation.
 

Fluffy_Fishy

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Crusader Universalis IV.

I like this idea. I can finally bring the McPoopinpants dynasty into vanilla without making a custom nation.
You will probably get crushed by Kanye West who will rename his dynasty to his own name and spread his infection of selfish vanity to all our games :eek:
 
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Vaximillian

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FurorGermanicus

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uhm, maybe for custom games. I would like to prevent names like Cartman, Hitler, Stalin, Paris Hilton and so on.
 

Martin_Mortyry

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Vaximillian

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There are restrictions on renaming provinces in multiplayer, aren't there? If so, the similar ones could apply here.
 
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Sagif

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In terms of immersion, I can, as England, decide to rename my heir as Vanilla Ice, and my king to Cube Ice. The Ice dynasty. That is not immersion.

So I believe that a mod would work better than actually implement it in-game.... Because, as much as I hate it, I will not resist the temptation to start a game as England, rename the dynasty to Ballsucker, and than start as France.

But I give you that for AAR writers, it would add IMMENSELY!
 
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