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Nikolai

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siempie78

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Soon all of Anatolia will be yours.

The rest of the world looks quite fragmented. Doesn't look like there's much of a threat out there.

Very true. Most of the struggles of this history happened in the time of great emperors like Árpád, Tádor and Oszkár II (there are still threats out there, which we'll see in the time of Oszkár II). When we get to the time of emperors like Ágoston, Lajos, Alajos, Ádárn, it's not about the struggle anymore: it's more about a rise to total hegemony (by hegemony I mean that they're interested in influence, not land). Updates for these emperors might get shorter, I dunno ;).

Allahu sahrir.:p

Traitor!
 
Last edited:

siempie78

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So guys, I've been working on a melting pot culture that will spring up in the far future of this CK2 gameplay session. Since it'll be a while before I'll showcase it in an update, here are a few early pictures: the women have celtic hair, celtic clothes, persian headgear, greek bodies:



While the men sport Celtic beards, Greek hair, Greek clothes and Celtic headgear:



The two women are "ethically" this new culture, plus the duke-tier character shown. The empire tier character is of the culture, but not the dna, that's why he has a Greek beard. As weird as that sounds.

These are the combinations that made the most sense to me, (barbarizing the Greeks a little. I couldn't use Greek headgear anyways, since Greek emperor-tier headgear shows a crown with little crosses hanging down from it...)

I was wondering if you guys had any comments. So far, there are only two problems: celtic hair is so 'full' that headgear doesn't cover it completely (as shown in the above picture of the woman) and celtic beards are aligned a bit too low, covering the upper lip. These issues are so small I think I can safely ignore them :)
 

Viden

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So guys, I've been working on a melting pot culture that will spring up in the far future of this CK2 gameplay session. Since it'll be a while before I'll showcase it in an update, here are a few early pictures: the women have celtic hair, celtic clothes, persian headgear, greek bodies:



While the men sport Celtic beards, Greek hair, Greek clothes and Celtic headgear:



The two women are "ethically" this new culture, plus the duke-tier character shown. The empire tier character is of the culture, but not the dna, that's why he has a Greek beard. As weird as that sounds.

These are the combinations that made the most sense to me, (barbarizing the Greeks a little. I couldn't use Greek headgear anyways, since Greek emperor-tier headgear shows a crown with little crosses hanging down from it...)

I was wondering if you guys had any comments. So far, there are only two problems: celtic hair is so 'full' that headgear doesn't cover it completely (as shown in the above picture of the woman) and celtic beards are aligned a bit too low, covering the upper lip. These issues are so small I think I can safely ignore them :)

How did you this? Does it work with an ongoing save?
 

Nikolai

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Looks nice.:)
 

siempie78

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I like the look! Suits nicely with the new empire you are forging.

Thanks! I sure hope it'll work out, I spent hours arranging the damn portraits until it was all satisfactory :(

How did you this? Does it work with an ongoing save?

Portraits are composed out of different parts. So, if I were to open up the composition of, for example, the greek portraits, you would see the following list for, for example, young males:

# byzantine Male

Code:
portraitType = {
        name = "PORTRAIT_byzantinegfx_male"
        effectFile = "gfx/FX/portrait.lua"
        layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK
            "GFX_character_background:p0"
            "GFX_byzantine_male_clothes_behind:p3:c0"
            "GFX_byzantine_male_headgear_behind:p5:c1"
            "GFX_byzantine_male_hair_behind:p1:h:y"
            "GFX_byzantine_male_beard_behind:p4:h:y"
            "GFX_byzantine_male_base:p2"
            "GFX_byzantine_male_neck:d0"
            "GFX_byzantine_male_chin:d1"
            "GFX_byzantine_male_cheeks:d4"
            "GFX_byzantine_male_mouth:d2"
            "GFX_byzantine_male_eyes:d6"
            "GFX_byzantine_male_eyes2:d6:e"
            "GFX_byzantine_male_nose:d3"
            "GFX_character_scars:p7:y"
            "GFX_character_reddots:p8"
            "GFX_character_boils:p9"
            "GFX_character_blinded_eyes:p10"
            "GFX_byzantine_male_clothes:p3:c2"
            "GFX_byzantine_male_headgear_mid:p5:c3"
            "GFX_byzantine_male_ear:d7"   
            "GFX_byzantine_male_beard:p4:h:y"
              "GFX_byzantine_male_hair:p1:h:y"
            "GFX_byzantine_male_clothes_infront:p3:c4"
            "GFX_byzantine_male_headgear:p5:c5"
            "GFX_character_imprisoned:p6"
        }

In the graphical cultures file you'd add a different graphical culture (in my case, romaigfx) and copy the byzantine files. Then you just start switching files. The romaigfx for young males is:



Code:
# Romai Male
    portraitType = {
        name = "PORTRAIT_romaigfx_male"
        effectFile = "gfx/FX/portrait.lua"
        layer = { # GFX_TYPE:[d|p]INDEX:COLOR_LINK
            "GFX_character_background:p0"
            "GFX_byzantine_male_clothes_behind:p3:c0"
            "GFX_celtic_male_headgear_behind:p5:c1"
            "GFX_byzantine_male_hair_behind:p1:h:y"
            "GFX_celtic_male_beard_behind:p4:h:y"
            "GFX_byzantine_male_base:p2"
            "GFX_byzantine_male_neck:d0"
            "GFX_byzantine_male_chin:d1"
            "GFX_byzantine_male_cheeks:d4"
            "GFX_byzantine_male_mouth:d2"
            "GFX_byzantine_male_nose:d3"
            "GFX_byzantine_male_eyes:d6"
            "GFX_byzantine_male_eyes2:d6:e"
            "GFX_character_scars:p7:y"
            "GFX_character_reddots:p8"
            "GFX_character_boils:p9"
            "GFX_character_blinded_eyes:p10"
            "GFX_byzantine_male_clothes:p3:c2"
            "GFX_celtic_male_headgear_mid:p5:c3"
            "GFX_byzantine_male_ear:d7"   
            "GFX_celtic_male_beard:p4:h:y"
              "GFX_byzantine_male_hair:p1:h:y"
            "GFX_byzantine_male_clothes_infront:p3:c4"
            "GFX_celtic_male_headgear:p5:c5"
            "GFX_character_imprisoned:p6"
        }

And, of course, you create an additional culture in the common/cultures/00_cultures file.

Yup, works with an ongoing save! (So if you'd, for example, want to spare the Russians the horribly ugly slavicgfx you could swap their facial stuff with westerngfx but keep the slavic hair and clothing...)

Looks nice.:)

Thanks!
 
Last edited:

Nikolai

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You do know you can use CODE tags, right? ;)
 

Viden

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Thanks for the tutorial! Now I can make my own melting pots!

BTW, is there a way to change the name of a culture in an ongoing game?
 

siempie78

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As in by event? I don't think so :(.

I've been doing some thinking... in-game, this campaign has been becoming a drag and I've been losing interest. After the next emperor, things just get a lot less interesting...

So here's my deal: ( :p )

I'll finish updates for Tádor and Oszkár II and write an epilogue. I'm gonna be wise for once and not be overly ambitious, but properly finish an AAR for once. A new Winter King AAR is in the making (I think) and you guys might just be interested in that :). As always, I warn thou that it probably will not be finished.
 

siempie78

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Epilogue

Császár Tádor I Oszkárfi Árpád- 14 June 918 - 23 February, 977

Tádor, Oszkár, Where Art Thou?!

Imperator Császár of Etelköz

Király of Bulgária
Király of all Magyar

After the conquest of Anatolia, the decay of Christendom was a given fact. Although, individually, Christian kings could still rise to eventual greatness, like the kings of Denmark, on the whole it was plunged into schisms and darkness. The 'Holy Roman Emperor' embraced the heresy of Fraticellism, after the Árpád, hungry for power, conquered Italy and Aquitane, and the entirety of Pannonia and the Balkans.

This was not, however, before the pope declared the greatest Crusade the ever was (or would be) on Ozkár II, son and heir of Tádor, after he conquered Sicily in its entirety. The so-called 'Sicilian Crusade' would go on to claim the lives of two hundred thousand soldiers and uncountable civilians: Sicily would be scarred for decennia, its population never quite recovering. However, eventually Oszkár triumphed, conquering Rome and then Italy before pushing on into Aquitane.

In Al-Andalus, the Umayyad would conquer the Iberian peninsula in its entirety, and when the Sunni caliphate was finally destroyed by hungry Ibadism (imported from Etelköz) the Umayyad declared themselves caliphs. Eventually, when the mongols attacked and ravaged Persia, leaving only Ibadist warlords behind, they would become the sole Sunni power after subjugating the Maghreb. The ledger of emperors after Tádor:

Tádor I 'the Bold': conquered Anatolia, forced Ibadism upon the Muslim world.
Ozkár II 'the Great': resisted the Sicilian crusade. Conquered Italy. Conquered Georgia, Armenia. Genius. Greatest leader the Magyar ever had.
Ágoston I 'the Wise': conquered Anatolia, Aquitane.
Géza I: first emperor to suffer independence revolts. Crushed them all. Conquered Pannonia. Died in battle.
Lajos I: made forays into the Balkan coast and federated Norse adventurers into the realm.
Alajos I 'the Great': conquered the Moravians. Helped the Kievan princes to set up a huge Russian Ibadi realm in the north. and turned the Krimean khanate to Ibadi Islam.
Ádárn 'the Cruel' Árpád: first cruel Magyar emperor. Not much talked about.
Frigyes I: chronicler of previous Magyar emperors. started to finish conquering the coast.
Saul I: finished conquering the coast.
Deszo I: after caliph Hakam, the greatest Sunni caliph ever to have lived and the proclaimer of the empire of 'Hisbaniyya' was deposed by his own vassals, he invited him into the realm, turned him to Ibadi islam and gave him land. Still a mighty embarassment for Sunnis all over the world.
Oszkár III: lost the trone to the pretender Árpád II, after which he fled north with the support of the Northern. The resulting civil war tore the country in two while the Mongols conquered Persia and Russia, but Saul reclaimed Konstantinapóly. After that, civil war continued near perpetually, until the nation crumbled into multiple smaller states. For better or worse, the empire of Etelköz was gone.

At Etelköz's height, Hungarian culture stretched across the Greek peninsula and Ibadi islam had stamped out Orthodox christianity.





P.S. Screens will soon follow, but the internet of the computer with the screenies has failed me, for some reason. I guess that's it for the Hun's legacy ;).









 

DKM

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Good job on the strong finish! I look forward to your next AAR.
 

siempie78

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I'm sad to see this end, but it sounds like a lot of exciting stuff happened with all those rulers.

That final civil war pretty awesome: when I surrendered to Árpád II's invasion for fun, I found out I kept all my king-titles, which mean I still controlled the entire north. The resulting civil war was pretty epic!

Good job on the strong finish! I look forward to your next AAR.

Thanks! A new AAR, as ever, is already in the works ;). Are you a fan of Game of Thrones?
 

siempie78

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By the way, I want to thank all the readers for sticking around while I wrote the damn thing. I know I'm not the most *cough* the least *cough* reliable writer of AARs there is, and I really appreciate it that people still bother to comment while most of them die eventually. :)