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Doomdark

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Hello again folks, it's time for another dev diary on Legacy of Rome! Today, I'll talk about the new Faction system as well as the changes we have made to Plots and Ambitions. Like I mentioned last Wednesday, Factions are part of patch 1.07 and will be available to everyone free of charge.

Factions are, essentially, a kind of Plot; a Faction has a leader, a number of members, and a clear goal (for example, to Lower Crown Authority in the Kingdom of England). However, there are some key differences: Factions always target the liege, and they are always known to the liege as well as the other vassals. A vassal can lead up to two Factions, but be a member in any number of other factions, unless their goals are contradictory. If a faction leader dies, the most powerful remaining faction member automatically takes over as leader. When the leader thinks the Faction is powerful enough, he can issue an ultimatum to his liege. The liege can then either give in to the demands peacefully or refuse, which triggers a Civil War where all faction members revolt together in an alliance.

LoR_01_ERE_Factions.jpg

Currently, we have the following Factions:

  • Succession by Primogeniture in [Title] (used to be a Plot)
  • Succession by Seniority in [Title] (used to be a Plot)
  • Succession by Gavelkind in [Title] (used to be a Plot)
  • Elective Monarchy in [Title] (used to be a Plot)
  • Lower Crown Authority in [Title] (used to be a Plot)
  • Independence
  • Install [Claimant] in [Title]

The last two are of special interest, since they really change the dynamics of the game. AI vassals will no longer just declare wars for Independence, or revolt to install themselves on the throne. Instead, they will seek to gain enough support before daring to take such drastic measures. I.e. all members in an Independence faction will declare war together, and the war score will be determined by their mutual efforts. If they are lucky, other vassals can also ask to join them while the war is ongoing. We are considering adding some more factions, but the more we add, the trickier it is to get the balance right and the AI to pick the ones that make most sense. Factions are, of course, fully moddable, like Plots.

LoR_01_ERE_Possible_Factions.jpg

As a liege, there are several things you can do to suppress Factions: you can make the members like you more (of course), you can imprison or kill the members, and you can send your Spymaster to Scheme in a faction member's province, which can lead to events where the vassal is blackmailed, threatened or cajoled into desisting.

As a vassal, it is dangerous to be in Factions because the liege will not be pleased by your disloyal politicking. If you are not the leader, you can also find yourself dragged into an inopportune uprising when the Faction leader so decides. You can get other vassals to join your Faction in the same way the liege can suppress it; you can make them like you better, or send your Spymaster to "convince" them.

You can start, join, or leave Factions at any time without cooldowns or penalties; it's essentially just a declaration of support for a goal.

That's it for Factions. Another change in patch 1.07 is the separation of Plots and Ambitions in the interface. Characters are now allowed to have both a Plot and an Ambition. Plots are still mainly handled in the Intrigue View, but Ambitions, being personal, are now only selected in the main Character View; and there are more of them. We have added Ambitions for improving each of your basic skills (Diplomacy, Martial, etc), as well as one for decreasing the Decadence of your dynasty. While you have the Ambition, there is chance that various related events will trigger.

LoR_01_Ambition.jpg

I should probably mention that, since they change the core gameplay, all of these features are available for all characters and not just the Byzantine Empire. That's it for now, stay tuned for more tidbits next Wednesday!
 
Last edited:

AlexanderXII

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I hope there won't be another shitstrom for this DLC...
 

Sleight of Hand

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Nice changes, Doomdark. Any chance of a purple UI? Seems a popular request. :)
 

masteriw

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I hope this gets released soon :(
 

apg

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Interesting! have you also changed the portrait styles for children?, or is it just a new one for byzantine children. - Actually the adult portraits look different too. have you made some more small changes in variability?
 

Doomdark

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Interesting! have you also changed the portrait styles for children?, or is it just a new one for byzantine children.
The portraits in the screenshots are work in progress for a new Portrait Pack DLC.
 

Sleight of Hand

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The portraits in the screenshots are work in progress for a new Portrait Pack DLC.
Awesome. Are West Africans included here, or is it specific to the Byzantines?
 

Alexandre_007

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The portraits in the screenshots are work in progress for a new Portrait Pack DLC.
looking great already Doomdark :D
any chance for black ppl in this portrait pack?
or the purple UI for the Byz/orthodox?
btw, you guys absolutely rock :D can't wait for realease already :D
 

Tokie

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Will making vassals like you have more impact in this patch than the current? I noticed in the current version, some vassals still revolts at 100 positive relation.
 

Tapscott

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Nifty! So Doomdark, do the Liege's get to see the various factions in their realm? If so can they imprision, or are there plots/events related to, the people of the faction?
 

kaspar42

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As a liege, there are several things you can do to suppress Factions: [...] you can imprison [...] the members[...]
With or without incurring tyranny?

If you are not the leader, you can also find yourself dragged into an inopportune uprising when the Faction leader so decides.
Perhaps it would make sense to have an option when joining the faction to say "Ok, I'll support your faction, but I won't join in an open revolt without the faction having a strength of at least x%.", so you won't get dragged into a suicidal revolt? Then the faction leaders interface would tell him how many men would actually stand by him if he were to issue the ultimatum now.
 

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You can start, join, or leave Factions at any time without cooldowns or penalties; it's essentially just a declaration of support for a goal.
Don't you mean 'declaration of commitment' seeing as you will be dragged into it when the faction leader decides?
 

riknap

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so do factions completely overwrite plots?
for example, does the lower crown authority faction take precedence/overwrite/runs in parallel with a lower crown authority plot by a same character?
 

Sian

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would make HRE more viable to collapse i think, since the Italians would join forces to throw HRE out of their area instead of the regular each duchy for itsself, which the Emperor usually can mop up with little issuew
 

Doomdark

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Will making vassals like you have more impact in this patch than the current? I noticed in the current version, some vassals still revolts at 100 positive relation.
Yes, at 80 or above, they will never cause trouble.
 

Doomdark

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Nifty! So Doomdark, do the Liege's get to see the various factions in their realm? If so can they imprision, or are there plots/events related to, the people of the faction?
Like I said, Factions are not hidden to the liege. However, membership in a faction is not cause enough for a "free" imprisonment.