For me, career mode _is_ BT.
While I did play the campaign a couple times before career mode existed, campaigns force me to play someone elses story.
I want to play my own stories.
I don't look at scores, how long it takes to get places, what items are in which shops, etc.
Out of choice, I create a group of 'mech warriors and see how long they can survive, until I don't feel like playing BT anymore.
I cannot count the number of merc groups that have died in this process.
For my preference, the career mode is the game, the campaign is just a tutorial.
Therefore, the more rules added, like UW, the more I will enjoy the game.
Adding more and more of the 'rules' just creates more varied stories, IMO.
Mods are helpful here, but IME mods for most all games are typically 'amateur hour' and I prefer more vetted additions.
In my view, BT is just having a TT I can play anytime.
While I did play the campaign a couple times before career mode existed, campaigns force me to play someone elses story.
I want to play my own stories.
I don't look at scores, how long it takes to get places, what items are in which shops, etc.
Out of choice, I create a group of 'mech warriors and see how long they can survive, until I don't feel like playing BT anymore.
I cannot count the number of merc groups that have died in this process.
For my preference, the career mode is the game, the campaign is just a tutorial.
Therefore, the more rules added, like UW, the more I will enjoy the game.
Adding more and more of the 'rules' just creates more varied stories, IMO.
Mods are helpful here, but IME mods for most all games are typically 'amateur hour' and I prefer more vetted additions.
In my view, BT is just having a TT I can play anytime.