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It's March 1941 (Germany) and none of my leaders have received their rank year promotions. Rommel and Guderian are still major generals for instance, even though both should be full generals.

What's wrong? I have AOD 1.08 and the Third Reich mod.
 

Titan79

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Commander666

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To do list for Paradox: Host the forum on a better server and enable search

Regarding your signature, I think search is actually working. I just searched "What's wrong? I have AOD 1.08 and the Third Reich mod" and it gave one result - your post above.

On a different topic, I'm amazed by how nice Forum looks (even when I edit my posts) now that I switched to Firefox server. :D

Maybe someday somebody will want to pick up again the other thread regarding Hitler and Churchill making peace... and I'll have something more to say in Forum. Oh, I better stop being OT here! :)
 

bestmajor

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rank & year promotions dont work, except for new (later) scenarios. otherwise its completely unimportant what is coded there. far more important are the valuables "Ideal Rank" (red) and "Max Skill" (green) and "Skill" (yellow - means base skill)

Guderian;94;GER;1936;1938;1940;1990;1;9;148;5;0;5;0;Guderian_Heinz6a_colour_ger;1936;1952;x
so to translate this code, Heinz will gain XP faster when he has the rank of general or below, he has a starting skill of 5 (each point of this means +5% for units lead by him) and the ability to go up to skill 9 - which is very, very rare in HoI. it is by the way better to leave him in MGs rank as long as you can, since leaders gain XP slower in higher ranks (a FM will gain close to no XP, while a MG will rise up very fast. personally i only promote leaders with XP 6 or 7 to LGs, since they will gain XP slower afterwards).


you shouldnt promote above the ideal rank (which reflects what the officer historically led, not necessarily his historical rank. so you will have full generals with an ideal rank of a major general, and major generals with an ideal rank of a lieutenant general - in poland or the soviet union for instance - if its coded by me). this is one of the rare things that ai can judge better than the human player (since it is not obvious), except he lurks in the CSV or is some kind of generals-of-ww2-masterbrain.

so, in short if TRM starts in 1936 and there is no other later scenario you will have to do things by yourself or switch on auto-promotion (but again as far as i know auto promotion just follows a stupid code by the ai file which is not historical at all - its only promoting a certain percentage of leaders to other ranks but does not follow the code given by the leaders CSV).
 
Last edited:

Pang Bingxun

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Is there really such a thing as an ideal rank or is this only relevant for AI behavoir? To my knowledge Expereince gain does only depend on rank, skill and max skill.
Experience gain is proportional to ((1 + max_skill - skill)^2) / (skill or 1 if skill = 0)
Experience gain is proportional to 1, 2/3, 1/3 or 1/10 depending on rank.
Experience gain is further divided by 3 if old guard applies on rank.

Each skill point gives +2,5%, the value of 5% was used in Doomsday.
 

Commander666

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Why is nothing in AoD ever simple? Don't use auto-promotion, don't read the files, and don't promote anybody unless he needs it to not be over command regarding the stack you have organized for leader to command. Keep some FMs and use HQs as needed so no battle gets over stacked when attacking with several stacks.

Now go and do battle! :)