JRaup said:Well, I'm not sure how much is really ever going to get used, especially for those nations over run by 1942 (generally speaking). As the game doesn't deal with the various government-in-exile, some nations, are just going to disappear, unless "liberated." As the AI never does this (except when forced by event), I have the feeling that much of the post-occupation elections will never be seen. There are also the hard coded aspects concerning the political blocks that have to be considered. The ease of influence with in a given block is at times too great for the logorithms to account for properly. That's why we have seen such ahistorical Axis members cropping up in nearly every game (SoAm nations, Greece, Afghanistan, etc). It makes for some ahistorical necessities to keep the over all situation in line. Like Afghanistan and Greece, while both would certainly be considered PA in the period, we can't actually do that, or we end up with them as Axis members 75% of the time.
As for CORE, there is a different philosophy behind it. The point isn't just to make every possibility available, just the most historically plausible ones. So, while you may have a Stalinist option for say France in 36, this really wasn't a possibility. While a player may like to do that, it's not in line with CORE's basis, so in all likelyhood, would be #'d out of the event. So, given all that, CORE will probably make changes to fit with in it's basic premise.
Well I pointed out that those mid elections options are basically there for the player who choose to play Greece.What I meant by getting CORE and this in agreement is that since these are the final no.changings whatever it takes,there could be the option for CORE to make those in agreement,not necessarily adopt the election scheme.....that would be folly I guess...