Anyone else feel that Gavelkind isn't quite working the way it should? I imagined something closer to the division of Charlemagne's Empire. Maybe that's an atypical example of how such laws worked, but the way its currently implemented doesn't seem right or altogether interesting, either.
Currently, it seems, only a few children are devided titles. So if you have 2 kingdoms, 4 duchy titles, and 9 counties with 6 children, it normally seems like two will become a king (or just one), one will become a duke, and two will become counts, or some variant. It rarely seems to make sense, and several sons will sometimes be left out of the loop. If you have an Empire, it will not be divided equally at all. Unless you have two Empires, all lands will stay under the older heir.
In my best wish scenario, each inheriting son becomes independent. Attempting to land them all from the top (all emperors if possible, etc). There's the problem of making sure these children are landed and that the land is close to the realm of their primary title, though. Not sure what could be done about that. If it could be done, it would certainly take away from a lot of the blobbing mechanics in some places.
What does everyone think? Does Gavelkind work fine the way it is?
Currently, it seems, only a few children are devided titles. So if you have 2 kingdoms, 4 duchy titles, and 9 counties with 6 children, it normally seems like two will become a king (or just one), one will become a duke, and two will become counts, or some variant. It rarely seems to make sense, and several sons will sometimes be left out of the loop. If you have an Empire, it will not be divided equally at all. Unless you have two Empires, all lands will stay under the older heir.
In my best wish scenario, each inheriting son becomes independent. Attempting to land them all from the top (all emperors if possible, etc). There's the problem of making sure these children are landed and that the land is close to the realm of their primary title, though. Not sure what could be done about that. If it could be done, it would certainly take away from a lot of the blobbing mechanics in some places.
What does everyone think? Does Gavelkind work fine the way it is?