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unmerged(44001)

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May 6, 2005
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Greets.

I´m gathering advice on how to best manage a late sealion (1945/1946 - IMO having England gone early makes the game quite boring - no need to build air defence, huge IC increase, less garrisoning of France etc etc). So far I have a fleet that can hold its own against the RN (and, more importantly, the USN), but I have not researched any of the marine techs and don´t have any marines. Usually I simply attack the bottom left province (Plymouth) from 4 different sea provinces with 3 INF each. Problem is, even though only 4 INF are defending, this is enough to deter my attack. I have a moderate airforce (32 FTR/8 INT) but the US has more, so air superiority will be hard to achieve - ergo interdiction is not a viable solution. Any other invasion spots or tactics that are usually promising?
 

henryjai

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HuchSchreck said:
Greets.

I´m gathering advice on how to best manage a late sealion (1945/1946 - IMO having England gone early makes the game quite boring - no need to build air defence, huge IC increase, less garrisoning of France etc etc). So far I have a fleet that can hold its own against the RN (and, more importantly, the USN), but I have not researched any of the marine techs and don´t have any marines. Usually I simply attack the bottom left province (Plymouth) from 4 different sea provinces with 3 INF each. Problem is, even though only 4 INF are defending, this is enough to deter my attack. I have a moderate airforce (32 FTR/8 INT) but the US has more, so air superiority will be hard to achieve - ergo interdiction is not a viable solution. Any other invasion spots or tactics that are usually promising?
suicide interdiction :)
 

goobermaster

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Well first off I would attack Portsmouth - Plymouth has 3 coastal forts if I remember correctly - thats a 27% reduction in attack effectiveness right there.

Also, if this is in 1945, I assule you have already crushed the Sovs - if so, then you will have a lot of IC. Since you do not have air superiority, logistical strike will be hard - so build a lot of ICBM's in parallel mode and use them for logistical strike, interdiction etc.

Use battleships extensively for shore bombardment.

Additionally, if this is 1946...nuke em :D
 

unmerged(44001)

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May 6, 2005
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Alexander Seil said:
Indeed, I'd just go for a massive nuclear strike :p

Well it didn´t need to be massive, but without that nuke at tech level 8 in plymouth my Jerries would have run up against a wall till they´d have found themselves at the bottom of the ocean... but that one beachhead is all it took for the Brits to fall. 1st Special perk: 53 high quality divisions, among them Americans, pocketed and killed all at once (helluva fight). 2nd special perk: Because of Lend-Lease, scotland gets 4 techslots, if I decide to release it. Should I? Are they a good puppet - after all, the color is awful.

Btw: having more reactors does mean that nuke production is faster, nay?
 
Apr 11, 2006
1.001
1
Someone suggested an aidrop into cardiff, then landing troops there by sea.
Cardiff is usually unprotected, as it has no beach.
But if you have enough battleships, try destroying the RN with those and divert all your airpower to Naval and Port strikes.
 

unmerged(55782)

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Apr 12, 2006
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I never had problems invading UK, sometimes only with transports and 6-9 non marine divs, the thing is I always go for Norwich (above London) and quickly transport more forces from netherlands, the thing is I send few naval bombers to hold their fleet, and eventually few cheaps, like DDs, while I hop with transports, even if they are attacked I withdraw usually unharmed or slightly damaged, anyway, have a huge series of transports produced just in case

maybe i was lucky both times I tried that but Invading UK was easy (normal level)
 

unmerged(55467)

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Apr 4, 2006
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Here's what I did, and managed to capture the UK with 3 groups of 3 mot inf, 2 groups of 3 regular inf, and a paratrooper division.

1. Attack Spain. When you reach Gibraltar, mass your troops. Release Nationalist Spain if you want, but you might want to wait until everything's secure.
2. Wait until you notice a lot of troops massing in Gibraltar, then send a plane over the UK. You should see just a few garrisons defending.
3. Send in something to take an empty beach, or use marines if there are none against the least defended. I used paratroopers, and then sent in my transports, beause my navy was minced by then, so I didn't have time to leave my transports in the open for two days.
4. Ferry as many fast units as you can over... then just capture the whole island.
5. Deal with Gibraltar. Somehow.
 
Apr 11, 2006
1.001
1
Yesterday I did sealion in october/november '39. By january, both Britain and Ireland fell.
I launched an airdrop into Kent, then immediately landed reinforcements there, and performed an amphibious landing in the province north of Kent and marched on London. General Himmler himself led that assault:D.
The Allies tried rsponding by landing reinforcements in cornwall, but by then the province was isolated, and the seven divisions were annihilated by two panzer corps and an infantry army.
the rest was just a matter of mopping up, though taking Strathclyde was annoyingly difficult, but Scotland is free once more!
Airdropping into undefended Northern Ireland was a piece of cake, the same was attacking Dublin and annexing, then liberating, United Ireland.
And in Africa, the Italians are driving for the Suez, and the Portugese for the Cape.
 
Apr 11, 2006
1.001
1
I suppose you can give it back, but only if Ireland asks for it.
That's another thing missing form the game; the possibility of giving away provinces outside alliances.