Made my dayIt seems EU4 teaches us that your peasants give a better price for your spices than European nobles would do.
Made my dayIt seems EU4 teaches us that your peasants give a better price for your spices than European nobles would do.
Not a big fan of powercreep like that myself, I'd rather see some of those many, many bonuses monarchies have had piled up on them recently toned down a bit. Maybe make disinheriting more expensive, reduce the usefulness of absolutism and somesuch.Republics are in dire need of a buff right now in some way; shape or form.
Not a big fan of powercreep like that myself, I'd rather see some of those many, many bonuses monarchies have had piled up on them recently toned down a bit. Maybe make disinheriting more expensive, reduce the usefulness of absolutism and somesuch.
Not a big fan of powercreep like that myself, I'd rather see some of those many, many bonuses monarchies have had piled up on them recently toned down a bit. Maybe make disinheriting more expensive, reduce the usefulness of absolutism and somesuch.
Add a penalty to absolutism from disinheriting, that would make things nice and interesting.
Nah. That implies that the heir's authority is fickle. The state isn't them, so to speak.But make no sense. A ruler being able to designate an heir of choice, rather than being bound by traditional inheritance laws is a sign of a more centralized government. On top of that, unless the penalty was very large it wouldn't achieve much since we all do C&C anyway to get a buffer above 100.
Nah. That implies that the heir's authority is fickle. The state isn't them, so to speak.
Monarchies now average at 12, at least (more if you have a lot of prestige and disinherit a lot)
Not convinced. Proper disinheriting is super powerful. 11 MP rulers should be minimum, average of 12+ very doable.
That's a function of divert trade being easily one of the most powerful interactions right now.Actually, divert trade from marches is an interesting way of playing around the state limit. Good idea you got there.
I disinherit everything below 9-10. That gives me an average of something like 13, slightly lowered by the trash heirs I had no time to disinherit before they came to power and the trash consorts. And there are estates on top of that, obviously, which add 2 MP to every ruler if used properly (0,7 in each category).Where are you guys getting these numbers? In one of my games where I disinherited extremely aggressively I could only scrape my way to an average of 11.7 MP. And this was with Ryukyu, which has a bunch of prestige ideas, and it was back in patch 1.19 when removing rivals gave 10 prestige. In more recent games I've analyzed I've been pulling an average of 10.25 - 11 MP over the course of the game with what I'd call "average" disinheriting. The only reason I'd pull in less points than other players is because I emphasize admin skills over the other two, so for exmaple I'd take a 6/1/1 even though the sum total of 8 MP would be below average.
On the other hand, when I flip to a rev republic I easily average 13+ MP for the remainder of the game.
Add a penalty to absolutism from disinheriting, that would make things nice and interesting.
I mean civil war is basically a joke disaster where you waste all your stab before it hits, then pay a chunk of mil to get it all back nowadaysI also think the 'Strengthen Government' button was a mistake. If all government types became vulnerable to a legitimacy (by which I mean Legitimacy, RT, Devotion etc) crisis in a way that you can't just pay off with MIL, it would do a lot to limit the 'automatic' advantages of one government type over another while giving the player something to manage.
Fair enough. I was wondering if people were weighting MP generation by years their monarch was in power, and it seems like they are. This makes me wonder if people have developed a better disinheritance strategy that leads to higher MP. I basically just disinherit ad-hoc whenever it "feels" like the right thing to do, but whenever I push the button I always feel like there's an undiscovered probabilistic answer to whether what I'm doing is right or wrong. There probably isn't, but it still feels weird to do something in EU4 without following a warranted rule of thumb.I'll keep a 6/2/0 in most circumstances, but in general I disinherit anyone lower than 11 MP total, and generally anyone who isn't at least 4 ADM.
My numbers are from when I went over my list of rulers from a couple of games in 1.19/1.20 era and calculated my average MP income from rulers. So I weighted it by how long each ruler ruled for and included consort regencies and so forth. I found my average was around 12, and I've probably gotten more aggressive with disinherit since then.
Reman, I've watched your Milan video and I do agree that Republics have a slightly higher MP generation potential overall, in particular with Milan. I don't think that outweighs the value of PUs and RMs.
Fair enough. I was wondering if people were weighting MP generation by years their monarch was in power, and it seems like they are. This makes me wonder if people have developed a better disinheritance strategy that leads to higher MP. I basically just disinherit ad-hoc whenever it "feels" like the right thing to do, but whenever I push the button I always feel like there's an undiscovered probabilistic answer to whether what I'm doing is right or wrong. There probably isn't, but it still feels weird to do something in EU4 without following a warranted rule of thumb.