Just a little nag I have. In late game, when castles hold a garrison of more than 2000 or so, it's impossible for rebels to take the province and they end up sitting there not doing anything of note. In theory, you could leave them alone and go about your business for decades.
How could this be fixed?
1) Increase rebel size in late game by making it directly connected with garrison size.
2) Decrease the garrison sizes for advanced fortifications.
3) Add random events that happen in provinces where rebels are present but can't besiege - like destroying crops, raiding traders and so on.
What do you lads think on the subject?
How could this be fixed?
1) Increase rebel size in late game by making it directly connected with garrison size.
2) Decrease the garrison sizes for advanced fortifications.
3) Add random events that happen in provinces where rebels are present but can't besiege - like destroying crops, raiding traders and so on.
What do you lads think on the subject?