late game - after the crisis

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Stormcow

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Hi,

I am a big Iain M Banks fan and love the Culture. For those of you who have not read any of his work the Culture is a top tier tech civilization which live primarily on massive ships with smaller populations on orbitals and still less live on planets. the society is run by Minds (super AIs) and all thinking things (inc AIs) have the same rights. the only reason the society has not Sublimed (leaving the physical universe behind) is because the enjoy meddling in younger civs development for the betterment of everyone.

im thinking stellaris might get fairly close to this but only at the end when you have had a crisis or 2 and got "all" the tech (yes i know there is infinite tech).

So my question is - Can you turn off all the victory conditions and just play on and on and on till you have had enough?
 
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kgaa

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Oh, okay. This is one thing that I was also wondering. I really thought it was going to have an end date, which would've been the only real apparent downside of the game. I always like if I can keep playing the same save forever in these space-games.
 

SolarGuy

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I believe my first game of Stellaris is going to be a legendary one: I will always keep playing it, and the ingame date will be ridiculously high after some time (like, 173829 A.D.). Everybody will have an enormous and always growing technological level and gigantic fleets of thousands of ships. The galaxy will be (mostly) at peace for millenias. The technological advancements will make everyone happy and help forge a galactic alliance that could potentially last forever. There wouldn't be any need for slavery or killing, as everyone could get everything from everywhere at every time. Every spacefaring nation would get a Ringworld assigned to it, which will most likely turn into their civilisation's second capital besides their homeworld. Because the "late"game crises already happened, it's very unlikely that any similar threat will ever occur again, which means that we could use jump drives (and yump drives) as well as Sentient AI in every area of the galactic society without having to fear anything. Even if something happened, we could easily defeat that crisis just because of how advanced everyone is.

And in case intergalactic travel would ever be possible in Stellaris, the United Galactic Nations would start missions to explore and contact other galaxies around them, where things could look similar - or completely different.
 
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nottheface

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I too am a huge Banks fan and would love to see mods take the end game that bit further in the direction of a culture styled galaxy that the vanilla game is likely to allow.