The only way I can think of to achieve (2) without some kind of "congrats, you have won the game, stop playing" cap on the effectiveness of conquest is to make Release Country cost zero DIP and be much, much cheaper in warscore.I think yes, honestly. And I think the part of the solution could be to 1. revamp the revolt mechanic 2. (and especially) make more attractive for the player to release other countries than to take everything for himself.
Which doesn't actually sound like a good idea
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