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Emre Yigit

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I'm getting around to building a large amusement park and noticed from youtube that they have a tendency to catch fire.

I don't have Natural Disasters DLC.

What do I do to avoid fires?
 

Emre Yigit

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And I must say, I really like the transportation options. For example, I'd always wanted to build train lines underground, and now I can. :)
 

Steve B.

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Avanya

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Park buildings probably are still able to catch fire, but since fire won't spread to trees the damage will be much more limited.

Not the ones from Parklife you place inside parks. They can't be reached by road so they can't be put out by fire trucks and so won't catch fire. But the old park buildings we've had for a long time that you place next to the road can catch fire yes (unless you use the mod Parkify, which turns them into the new type). It works this way because helicopters are needed to put out fires of trees and buildings not next to a road, so if you don't have ND and helicopters you have no way of dealing with these fires, so they simply never happen.
 

ristosal

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Not the ones from Parklife you place inside parks. They can't be reached by road so they can't be put out by fire trucks and so won't catch fire.
This one at 50:15 did not start as a forest fire. It's possible that a nearby incinerator caught fire, but unlikely (the same park burned down in the previous episode as well).

 

Avanya

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This one at 50:15 did not start as a forest fire. It's possible that a nearby incinerator caught fire, but unlikely (the same park burned down in the previous episode as well).


That person has Natural Disasters installed. Fires function a little different when you have ND, but since the OP doesn't that isn't really relevant to his question. :)

What I'm saying is that when you do NOT have Natural Disasters, trees and the new Parklife only park buildings cannot catch fire because you do not have the ability to put them out. So without ND a player like the OP will not have those huge fires like in that video. Only roadside buildings will catch fire or spread fire, so for Parklife parks that means only the gates can catch fire.
 

Emre Yigit

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Thanks Avanya. And I just noticed your lovely workshop assets too. :)
 

deanwebb

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I play with ND turned on so I can have cool disaster prep stuff in my city.

Then I simulate an excellent disaster preparation and fire prevention campaign by running a mod that turns off all fires. All the buildings in my city have good coverage for fire and police, so I feel justified in keeping the fire spam turned off.