Seeing it written above regarding the quickest route possible chosen by the Sims, what is the determination for the quickest route...? Road types, length of route and actual traffic congestion, are they weighted in the equation once the journey starts...? I do believe that they do not deviate from that route regardless of events on the journey.
At the very early stages of starting a new map, it had only one external road connection (I think that it came with the latest patch / DLC), not only did that road traffic get very congested but the choice of their lanes, even though they were not going to or coming from my intersection to my city, was difficult to understand - with one lane very congested until it ran "off" the maps edge.
I need to spend time reading the above linked guide to get a better understanding of how the game operates rather than what I expect it to.
I like using the TMPE mod but in some cases that is being used by me as more of a sticking plaster over the issue, traffic management can be quite complex to manage, more so if you do not understand the mechanics involved.