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unmerged(170657)

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Oct 2, 2009
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  • Europa Universalis III
  • Hearts of Iron III
I say current HoI2 Naval Combat Model wins in realism and fun playing

I took a peek into dev diary there is a new feature - artillery mission for land divsion right? If so nice one :)

Why no go the full way and implement naval combat model on land combat? I mean it's crazy a land stack of divsions can fire 100% of their firepower as soon as they start marching into boarder province

Range of fire but mostly position should matter as implemented in HoI-naval combat model... and why not connect the abillity to position your divsions doctrine?

Making artillery matter is one nice step though

Is it technically possible Naval Combat Model -> Land Combat model code wize?

Ps. why not making a new thread whishing for new features?