I say current HoI2 Naval Combat Model wins in realism and fun playing
I took a peek into dev diary there is a new feature - artillery mission for land divsion right? If so nice one
Why no go the full way and implement naval combat model on land combat? I mean it's crazy a land stack of divsions can fire 100% of their firepower as soon as they start marching into boarder province
Range of fire but mostly position should matter as implemented in HoI-naval combat model... and why not connect the abillity to position your divsions doctrine?
Making artillery matter is one nice step though
Is it technically possible Naval Combat Model -> Land Combat model code wize?
Ps. why not making a new thread whishing for new features?
I took a peek into dev diary there is a new feature - artillery mission for land divsion right? If so nice one
Why no go the full way and implement naval combat model on land combat? I mean it's crazy a land stack of divsions can fire 100% of their firepower as soon as they start marching into boarder province
Range of fire but mostly position should matter as implemented in HoI-naval combat model... and why not connect the abillity to position your divsions doctrine?
Making artillery matter is one nice step though
Is it technically possible Naval Combat Model -> Land Combat model code wize?
Ps. why not making a new thread whishing for new features?