huhu
ok, after almost 4 days of power gaming , here are my 2 cent for battletech
1: light mechs are useless
in the later game noone use them at all .....even after the 3rd mission i didnt used mine anymore anyway.
there should be some kind of mech restrictions to each mission, even the random contracts need this
2: the weapons
weapons needs some kind of restriction too
i mean a light mech should not run arroubnd with large lasers, or 2x AC20
an AC20 should be only equipable on a heavy mech, same for large lasers or lrm 20x ....
if every mech can equip every weapon , than there is no need for a ac2 or 5 or 10
i even doubt ppl using the SMR at all ^^
3: we need to be able to LOOSE our mechs for good ....
as soon as everyone has his 4 mechs he want, all other mechs are pointless.
if we loose our mechs when they get destroyed, the game becomes definatly more challenging.
right now it is : ahh no matter if the mech goes down, i can repair it after...a pilot we can train again, no need to think about a pilot.
4: the jump ship
these video of how the ship docks , and start to jum, is nice, ok, but totaly useless if we have to watch it 30x because we jump arround .....we dont need this kind of time burning.
a jumpship should be able to jump from point A to B without to let me watch a video 100x ....
5:enemies
we do need more mech enemies, not more vehicles.
6: enemie DMG
enemies should use the same weapons we do in case about dmg. and they should be maxxed out like our mechs.
an enemie mech who can carry 8 weapons, but comes along with 2 weapons is not even worth to target
7
lanets, areas, and other stuff.
it would be nice, if we could freely jump into an enemie territory, and attack an facility, or even take it over to build our owen mechs.
some faktions should have there owen mechs, right now it seems, that every faktion has acces to any mech at all, there should be mechs a faktion cant acces or use, unless they stole it, build it via an enemie facillity.
8:salvaging
to have way to get mechs salvage is good, but when we disable a mech in a mission by destroying booth legs, this mech should appear at the end of a mission as salvage, completly, so that we can/need only to repair his leggs.if we kill a mech by destroying his chassis, its fine if we just get parts.
9: currency
the whole shop system atm is totaly unbalanced, every shop almost have the same items, everywhere on 95% of all planets we can buy the same stuff.
the money we get in game is by far useless ......why i have to pay my owen crew for fixing the mech ? what they need money for ? paying for fuel and ammo and weapons and mechs in a shop ok.but why the drop ship genereates costs for me ? my point is, money is useless....we should only get weapons,mechs,ammo from the battlefield.only the most basic stuff we should be able to buy. but right now : we just go to a shop buy 40 medium lasers, 40x lrm20 40x ac20 and ammo, and thats it ...after this, mostly all shops become useless.
10:we need some kind of "crafting"
it would be nice if we can build,craft our owen mechs and to choose wich weapons they should be able to carry, and where the hardpoints would be. based on the mechs we already have in game
example : i want to build a centurion, but want his hardpoints changed like 2 less lasers but 2 more ballistic, or less ballistic for more missles. i mean when a mech can use 2x ballistic 4x missles and 2 lasers. why i cant change it into 1 ballistic 2x missels and 4 lasers ? would be nice after all
11:since i love this game
i definatly hope that u will go on with this game,and that it will improve much much more in next time, keep up this awsome work
thnx for it
ok, after almost 4 days of power gaming , here are my 2 cent for battletech
1: light mechs are useless
in the later game noone use them at all .....even after the 3rd mission i didnt used mine anymore anyway.
there should be some kind of mech restrictions to each mission, even the random contracts need this
2: the weapons
weapons needs some kind of restriction too
i mean a light mech should not run arroubnd with large lasers, or 2x AC20
an AC20 should be only equipable on a heavy mech, same for large lasers or lrm 20x ....
if every mech can equip every weapon , than there is no need for a ac2 or 5 or 10
i even doubt ppl using the SMR at all ^^
3: we need to be able to LOOSE our mechs for good ....
as soon as everyone has his 4 mechs he want, all other mechs are pointless.
if we loose our mechs when they get destroyed, the game becomes definatly more challenging.
right now it is : ahh no matter if the mech goes down, i can repair it after...a pilot we can train again, no need to think about a pilot.
4: the jump ship
these video of how the ship docks , and start to jum, is nice, ok, but totaly useless if we have to watch it 30x because we jump arround .....we dont need this kind of time burning.
a jumpship should be able to jump from point A to B without to let me watch a video 100x ....
5:enemies
we do need more mech enemies, not more vehicles.
6: enemie DMG
enemies should use the same weapons we do in case about dmg. and they should be maxxed out like our mechs.
an enemie mech who can carry 8 weapons, but comes along with 2 weapons is not even worth to target
7
it would be nice, if we could freely jump into an enemie territory, and attack an facility, or even take it over to build our owen mechs.
some faktions should have there owen mechs, right now it seems, that every faktion has acces to any mech at all, there should be mechs a faktion cant acces or use, unless they stole it, build it via an enemie facillity.
8:salvaging
to have way to get mechs salvage is good, but when we disable a mech in a mission by destroying booth legs, this mech should appear at the end of a mission as salvage, completly, so that we can/need only to repair his leggs.if we kill a mech by destroying his chassis, its fine if we just get parts.
9: currency
the whole shop system atm is totaly unbalanced, every shop almost have the same items, everywhere on 95% of all planets we can buy the same stuff.
the money we get in game is by far useless ......why i have to pay my owen crew for fixing the mech ? what they need money for ? paying for fuel and ammo and weapons and mechs in a shop ok.but why the drop ship genereates costs for me ? my point is, money is useless....we should only get weapons,mechs,ammo from the battlefield.only the most basic stuff we should be able to buy. but right now : we just go to a shop buy 40 medium lasers, 40x lrm20 40x ac20 and ammo, and thats it ...after this, mostly all shops become useless.
10:we need some kind of "crafting"
it would be nice if we can build,craft our owen mechs and to choose wich weapons they should be able to carry, and where the hardpoints would be. based on the mechs we already have in game
example : i want to build a centurion, but want his hardpoints changed like 2 less lasers but 2 more ballistic, or less ballistic for more missles. i mean when a mech can use 2x ballistic 4x missles and 2 lasers. why i cant change it into 1 ballistic 2x missels and 4 lasers ? would be nice after all
11:since i love this game
i definatly hope that u will go on with this game,and that it will improve much much more in next time, keep up this awsome work
thnx for it
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