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STGeorge

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podcat said:
to try and narrow down the problem place mouse cursor over an area of the bottom bar where you get no tooltips (this is important) and scroll the map using the keyboard. do you see a change in lag?

You are quite correct...if I use the Keyboard (mouse on the bottom red panel 'close') the pan is as smooth as silk. In fact if I pan 'WITH' the mouse whilst at the very bottom it maintains its smoothness...the moment though I come off either the top or bottom panels, it jerks again.

The other observation is that the jerk coincides with the province name box changing when the mouse enters a new province? Any help?
 

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podcat said:
to try and narrow down the problem place mouse cursor over an area of the bottom bar where you get no tooltips (this is important) and scroll the map using the keyboard. do you see a change in lag?
I can see a change. Moving around the map is slightly better. It doesn´t lag so much, but remains still quite choppy.
 

JaJeNiektoIny

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Same problem here. I cant download new drivers, because it is a graphic card for notebook and Nvidia reccommend HP drivers... Specs:
Code:
------------------
System Information
------------------
Time of this report: 4/6/2008, 15:31:51
       Machine name: HP_PAVILION
   Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_qfe.070227-2300)
           Language: English (Regional Setting: Slovak)
System Manufacturer: Hewlett-Packard
       System Model: HP Pavilion dv6000 (RR382EA#AKB)  
               BIOS: Ver 1.00PARTTBLv
          Processor: Intel(R) Core(TM)2 CPU         T5200  @ 1.60GHz (2 CPUs)
             Memory: 1022MB RAM
          Page File: 702MB used, 1755MB available
        Windows Dir: C:\WINDOWS
    DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
     DxDiag Version: 5.03.2600.2180 32bit Unicode
---------------
Display Devices
---------------
        Card name: NVIDIA GeForce Go 7400 
     Manufacturer: NVIDIA
        Chip type: GeForce Go 7400
         DAC type: Integrated RAMDAC
       Device Key: Enum\PCI\VEN_10DE&DEV_01D8&SUBSYS_30BB103C&REV_A1
   Display Memory: 256.0 MB
     Current Mode: 1280 x 800 (32 bit) (60Hz)
          Monitor: Default Monitor
  Monitor Max Res: 
      Driver Name: nv4_disp.dll
   Driver Version: 6.14.0010.8638 (English)
      DDI Version: 9 (or higher)
Driver Attributes: Final Retail
 Driver Date/Size: 9/27/2006 17:10:00, 3989376 bytes
      WHQL Logo'd: Yes
 

Banquet

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I'm getting this too. Whenever scrolling the map over the Carthage or Rome homelands the map stutters quite badly. I've tried all available screen res's, removing AA and trees and scrolling with the keyboard with the mouse offmap but none of those have helped. Computer specs;

Core 2 Duo T7700 @ 2.4
Geforce 8600GT graphics
2 gig ram
Vista
 

unmerged(44030)

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podcat said:
to try and narrow down the problem place mouse cursor over an area of the bottom bar where you get no tooltips (this is important) and scroll the map using the keyboard. do you see a change in lag?

Tried that... And it works. Tooltips are the problem?

And by the way, I'm having the same problem with the lag and my computer specs aren't bad, since I can for example play Oblivion with very good graphics and it runs smoothly (and yes, I have the latest drivers).
 

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I've tried it again, including this time on a XP -SP2 computer (C2D@2.13, 2gig ram, Geforce 7900GS) and actually the tooltips do seem to be causing a lot of the problem. That's why up and down scrolling is a lot better than left to right scrolling - because the cursor is in the menu area at the top/bottom of the screen. Same results on the Vista computer.

There is still lag, however, even when using the keyboard, the scrolling noticeably slows down over certain area's. The slow down's and the stutter both get considerably worse the further I zoom out.
 

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I'm having many of the same problems. Significant lag whilst moving the map around. In addition to this, it took upwards of 7 minutes to load the game. I'm confused because my system ran EUIII with MM mod perfectly.

dxdiag says the following:

Core 2 Duo T7200 @ 2
GeForce Go 7400
1 gig of ram
Unfortunately it sounds, Vista.
 

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podcat said:
to try and narrow down the problem place mouse cursor over an area of the bottom bar where you get no tooltips (this is important) and scroll the map using the keyboard. do you see a change in lag?

HavoCast said:
Tried that... And it works. Tooltips are the problem?

I also confirm this. With podcat tip it scrolls smoothly. Those tooltips seems to lag the game considerably.
 

podcat

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STGeorge said:
Any update Podcast.... I sent my diagX friday and still haven't heard anything?

sorry about that, I have a solution, but since you called my podcast I'v descided not to share it >:-D

honestly though, the dxdiag unfortunatly didnt tell me anything that helped fix it.

EDIT: oh, and the lag due to tooltips should be fixed in the patch.
 
Last edited:

moravian

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Podcat, did you have a look at my dxdiag? It was mailed also on Friday last week. Good to hear, that you have resolved that main lag problem for a patch. But me and a few others here seem to still have performance issues even with your trick.
 

podcat

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moravian said:
Podcat, did you have a look at my dxdiag? It was mailed also on Friday last week. Good to hear, that you have resolved that main lag problem for a patch. But me and a few others here seem to still have performance issues even with your trick.

yes I did, sorry its been a bit to do so I didnt get around to replying to you all. Your specs look fine, there is nothing there that should cause problems that I can see. I havent fixed anything specific for you guys, but there have been some optimizations.
 

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Banquet said:
That's great to hear, thanks Podcat :)

Edit - I just realised you said 'patch' is that likely to be an immediate release after Rome gets released?

pretty likely yes.
 

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Banquet said:
That's great to hear, thanks Podcat :)

Edit - I just realised you said 'patch' is that likely to be an immediate release after Rome gets released?

Well, we've been continuing working on it.. testing and playing it ourselves since gold..

and its been ALOT of feedback from the demo, which we've listened to and adressed.
 

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I've found a way that helped my lag a lot. In addition to disabling trees, I also set the multisample level to 0 instead of 2. I'm not even sure what this does, but I did notice that my performance picked up quite a bit. Maybe I'm just crazy and it was all perception! It still takes an inordinate amount of time to load the game, but at least in game it's running better. In any case, this patch optimization sounds exciting and now I'm pretty sure I'll purchase the game.