So atm when you set up a war you pick your war goals and have to gun for them. So far so good.
There are only two modifications I think should be made,
First the removal of the requirement to have occupied the planet - pops there could have a greater revolt risk and lower happiness at being unfairly left, but a large space empire who has lost the war (-99) would sacrifice one planet if it would end the war, regardless of whether or not the opponent had occupied it.
Secondly, it would be nice to be able to 'pad out' your peace deal with demands for minerals and energy. If you'd just fought in a damaging war, you are going to want some recompense, especially if no territory changes hands.
I love the principle of the changed war method, I just think that, from current glance, it could use a bit more padding.
Cheers x
There are only two modifications I think should be made,
First the removal of the requirement to have occupied the planet - pops there could have a greater revolt risk and lower happiness at being unfairly left, but a large space empire who has lost the war (-99) would sacrifice one planet if it would end the war, regardless of whether or not the opponent had occupied it.
Secondly, it would be nice to be able to 'pad out' your peace deal with demands for minerals and energy. If you'd just fought in a damaging war, you are going to want some recompense, especially if no territory changes hands.
I love the principle of the changed war method, I just think that, from current glance, it could use a bit more padding.
Cheers x
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