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Palle

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Wiking said:
Not at all. Well, I guess some unit names and the country color and shield will be different, I give you that. ;)
Of course it's different to play a large country than a small country. Countries also have different starting settings. Only difference is that you won't get country specific events.

Not as in real history, pardon me but I have read the events and I find them pretty silly. Nobody can closely model a plausible historical outcome in a game like this. The events you mention are pure fantasy events. Actually EU 3 is a fantasy game with a historical set up.
I agree that there should be more events. Most likely this will be fixed in future patches and mods. It's very difficult to model historical outcomes, even EU2 wasn't able to do it with all the historical events. What would be the point in a game that always runs like real history?
 

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Olaf the Unsure said:
Is the game "historical" in the sense that everything happens just as it did in real life? No.

Is the game "historical" in the sense that the player is confronted with some of the uncertainty that confounded the historical actors? Yes.

I've never understood the notion that a game is "realistic" only if it plays out in a way that allows the player to rely on 20/20 hindsight to mimic the historical outcome. Better, in my mind, to try to recreate the sense of uncertainty that has plagued every real-world leader since the beginning of time.

This is exectly what didn't happen in the game, because all countries are confronted with all kind of problems (like Fichte said: the night in which all cows are black... where all cows are samer). EU should be historical (and it was) in the sense that the player is faced with realistic uncertainity. This means it is interressant to me try to make France protestant and face the consequeces, to the contrary try the same with China is totally absurd.
I'm not so worried about the lack of real monarchs or leaders but much more about the lack of AI files (they exist but now are empty) and events the push in the direction of history (I said in the direction, I didn't say a replica of history)


PS and if I must speak only about atmosphere, the music doesn't help too. Instead of EU2 historical music, now we have a kind of holliwood music (and we know how much history is well known in the yankee studios). Another anonymous soundtrack to add to (movie) Breaveheart, Troy and so on or to (game) Medieval, Commando and so on. A mainstream music without quality that make come to mind more Calfornia and Ronald Reagan than Charles V
 
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Considering how EU3 looks like I think that Paradox's policy was to provide new engine, new 3D graphics and leave the rest (implement historical events, fix the map, put new advisor, religions and rulers) to the community and modders.

I hope this time my post will not be deleted by forum admin without giving any reason or notification.
 

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Lebowski said:
Considering how EU3 looks like I think that Paradox's policy was to provide new engine, new 3D graphics and leave the rest (implement historical events, fix the map, put new advisor, religions and rulers) to the community and modders.

I hope this time my post will not be deleted by forum admin without giving any reason or notification.

Their design philosophy precluded inserting historical leaders, events and rulers in the game. You want historical leaders, etc.? Fine. Put them in the game, but that's not how they intended it to work.

Religions? I'm not sure what the problem with religions is.
 

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Played the demo ans disappointed enough to start a thread here about the pace of colonization.

Then I read this thread which confirms all about what I have seen...

When I want to play fantasy history, I play Civ or Imperialism and am fulfilled.

The fact is that the EU brand had deep roots in history and that this was what made it appealing to many players, including me. Unfortunately, Paradox has unrooted EU3 and I'm not going to buy it, even though I owned EU (the boardgame on which the Paradox game was based), EU1 and EU2 and had great expectations about EU3!

I understand and respect that some players do like the "sandbox" feeling of the new EU3, but it should have been provided by a game option disabling the chain of scripted events. This would have kept all players happy. Instead, Paradox has chosen a different path which is to ignore it's historical base of players : players who wanted a game about history and not any generic developement/wargame.

As far as this thread goes, I have seen players liking the new feeling, and others; like me, disappointed. Some of the players have been discussing about what is better ; the problem is not there : Paradox could have made a game acceptable to both communities, but chose not to, and this is where I feel cheated.

Even though it happened (especially in games where you were doing good) that events had strange effects, no effects, or looked like contrary to the ongoing game, they were there and gave some feeling to the game (at least for me). Of course, they could have been better scripted, and probably could also have been trueer to the boardgame ; designers decided to tone down many events, probably for fear of turning down too many players ? In the boardgame, as the French player playing a tolerant blend between Catholicism and Protestantism, you had to confront the full force of the religious wars and this was not a beautiful sight, with revolts springing everywhere... Well, still, in EU2, the fall of the Ming dynasty was certainly something worth playing at least once!

Well, I could accept toned down events. But no event ? heck!

Not speaking about the deplorable feeling I had playing the demo where, within 20 years, the whole african coast was cleared of natives and colonized by such unlikely countries as Venize... where did they find the maps and such remains a mystery... not to mention eradicating natives... Equatorial africa was a bad place to colonize, and no colony was established there until much later ; and these where actually not colonies until the 1800th ; before, they where at most trading posts dealing in slavery or exotic products...

So, not only has EU3 shed all pretense about history as far as events go, but it has also made colonization (a major difficulty in previous titles) a cakewalk...

Very disappointed...

No surprise, I'm just skipping this title this time... Going to play old plain EU2...

Now, just to mention it, I liked the new features and look of the game, which makes me even more sad about having to skip what should have been a great title.

Yves
 

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100% agreed, Yves. It seems that Paradox wants to change his developping way to reach a biggest public. This is a legitimate choice but of course makes more difficult the (already difficult) life of strategic historical players. The point is: will Paradox have success in this marketing strategy? Now game is neither fish nor meat. The risk taking this way is losing their hard kernel supporters (maybe we are few, but we are addicted and by the way before Eu3 we looked only to Paradox, because it was the only softwarehouse that made this kind of deep historical strategic games). On the other hand, is Paradox sure, taking this way, to be able to reach more customers? I think in the mainstream "strategic" games there is already a lot of competitors that can do a better job, respect to Paradox. I hope Paradoxians will come back to their roots, making real deep historical strategic games, and Paradox have already demonstrate to know how to do that job very very well. But if they will persist in this new way, sure they will lose me as customers (and maybe many others affictionated old players)

the damned market law conjures against us..... the hard life of the deep strategic historical players :D
 

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I don't like the way you and some others are portraying yourseves to be core of Paradox games. There are some of us out there who consider ourselves true fans of the brand, yet still enjoy EU3..

yvesp, to be honest, you need to pay more attention. I see you mentioning the colonization as a big reason, and that you saw it from the demo. Well, as has been stated probably 50 times, colonization is slower in the full game. I'm at 1550, and there are hardly any colonies in Africa. Castille and Portugal are slowly colonizing South America and England is working on North America. You make it out to look like you really know everything you're talking about, while quite clearly you don't.
 

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Nimic said:
I don't like the way you and some others are portraying yourseves to be core of Paradox games. There are some of us out there who consider ourselves true fans of the brand, yet still enjoy EU3..

I don't know if we are the core players of Paradox games, but I know the core difference between Paradox games and other strategic games around was exactly the historical appealing and accuracy. Now Paradox is losing his distinctive quality and it's becoming just another software house between the houndreds in the world
 

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Depaz said:
I don't know if we are the core players of Paradox games, but I know the core difference between Paradox games and other strategic games around was exactly the historical appealing and accuracy. Now Paradox is losing his distinctive quality and it's becoming just another software house between the houndreds in the world

Yeah, there sure are a lot of titles like EUIII coming out these days...
 

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I also consider myself a hardcore Paradox fan. I own every Paradox title since EU1. I enjoyed EU2 a lot but I think EU3 is much improved. Actually I believe that EU3 will be the best selling game from Paradox so far. Most of the posts here are positive, although some (I believe very few) are angry about the event system. I suggest those people just buy the game and give it a try.
 

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Palle said:
I also consider myself a hardcore Paradox fan. I own every Paradox title since EU1. I enjoyed EU2 a lot but I think EU3 is much improved. Actually I believe that EU3 will be the best selling game from Paradox so far. Most of the posts here are positive, although some (I believe very few) are angry about the event system. I suggest those people just buy the game and give it a try.

I already buy the game, I pre-ordered a CE copy, and now after playing 2 or 3 days (many hours), I'm already bored about it. I suggest those ppl to don't buy the game, it is our only little little little weapon to ask Paradox to invert the course
 

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Depaz said:
I already buy the game, I pre-ordered a CE copy, and now after playing 2 or 3 days (many hours), I'm already bored about it. I suggest those ppl to don't buy the game, it is our only little little little weapon to ask Paradox to invert the course
Is it not possible to mod all the historical events to the game?
 

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Nimic said:
I don't like the way you and some others are portraying yourseves to be core of Paradox games. There are some of us out there who consider ourselves true fans of the brand, yet still enjoy EU3..

Real closely please. Did I mentionned anywhere that I represented the community as you seem to imply ? No. Still, I am certainly a core EU player and you cannot deny that to me: do you own the boardgame, which was the root of the computer game ? I guess not!

But yet, you cannot deny that my opinion seems shared by a sizeable part of the EU community.

Why do you want to start a flame war ?
What is your interest in trying to oppose the two communities when there are ways (options within the game) to keep both happy ?

Nimic said:
yvesp, to be honest, you need to pay more attention. I see you mentioning the colonization as a big reason, and that you saw it from the demo.

I do not question your honesty. Believe me, I have read a lot of information lately in an attempt to get a serious view of the game.

Nimic said:
Well, as has been stated probably 50 times, colonization is slower in the full game. I'm at 1550, and there are hardly any colonies in Africa. Castille and Portugal are slowly colonizing South America and England is working on North America. You make it out to look like you really know everything you're talking about, while quite clearly you don't.

Patch 1.1 just slowed the pace at which maps are known by 50 years. That's all. So, guess what ? Your game will dramatically change within the next 10 years and you will suddendly see colonies sprout everywhere. Other players have had and shared this interesting experience.


Yves
 
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Palle said:
I also consider myself a hardcore Paradox fan. I own every Paradox title since EU1. I enjoyed EU2 a lot but I think EU3 is much improved. Actually I believe that EU3 will be the best selling game from Paradox so far. Most of the posts here are positive, although some (I believe very few) are angry about the event system. I suggest those people just buy the game and give it a try.

Most of the "hardcore" EU2 modders (mainly AGCEEP) are disappointed about the way EU3 is going. At least that's the impression I have.
 

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Basileios I said:
Most of the "hardcore" EU2 modders (mainly AGCEEP) are disappointed about the way EU3 is going. At least that's the impression I have.
I'm sure that AGCEEP people are disappointed. I'm not a modder myself but I am a big fan. Mostly I enjoy realistic strategy, like all Paradox games, including EU3.
 

unmerged(2619)

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Palle said:
Is it not possible to mod all the historical events to the game?

I hope yes, but this means the fun of game is made entirely by the community. I mean, I payed for a product that in my taste will be fun only after the community's job. An where are the fundamental AI files? I read somewhere that those files still exists but they are empty. I didn't find them with the old name... and I'm not understanding if they still exists empty or if this crucial feature was totally eliminated
 

Basileios I

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A lot of people played EU2 with AGCEEP.

What I loved about EU2 was the ability to mod history into the game, replay and change it. That's why it became one of my favourite games.


To the casual gamer EU3 might seem like a great improvement, that's probably true. I see EU3 as an attempt to create a game more appealing to the mainstream. .
 

Judge

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Basileios I said:
Most of the "hardcore" EU2 modders (mainly AGCEEP) are disappointed about the way EU3 is going. At least that's the impression I have.

Yes, especially since EU 3 was marketed as "extremely moddable"..... :cool: