Simply attacking people who disagree with you makes most things you say of less value.
You're going to have to explain that one to me. Name one thing that ever happened randomly in history (I can think of a thought experiment setting up a random or chance happening, but it involves the laws of QM crossing the threshold into the world where classical physics rules). I mean truly, metaphysically random, not just ignorance of the conditions that determined them. Or, as I suspect, did you just choose an unfortunate phrase and really have some other idea in mind?
Again, people against those who want a little more historical flavor mischaraterize what we want. NO ONE that i've seen has been calling for following history to a T. We just want a game that uses the same alphabet as history.
Couple of points. One, once again you are seriously mangling what the historists want. Two, it shouldn't always be up to the gamer to make the game that claims historic roots to unfold at least in a plausible manner. Anything is "possible", but the vast majority of those possible things are not in the least bit likely and strike people oddly when they see them. A few anamolys are good; but when the whole world is beyond recognition in a few years, that in my mind is bad.
Anyway, I think most of us historicists have given up on EUIII being what we want it to be; an improved EUII. We have to accept it's just gone a different direction. Yes, I will probably buy it because I love Paradox products and feel great loyalty to them. And I love the fact that Johan is willing to take a chance and follow his own vision. And it may, in fact, turn out that he is right after all. I pray that is so.
But quit casting dispersions on those of us who currently disagree with that vision as we understand it, and more importantly, quit mangling our arguments into something unrecognizable. I can take the name calling, but having to set people straight the umpteenth time is getting annoying.