I'm ~50h away of surpassing the 1000 hours threshold in this game, and i cannot help but notice how every ruler from each government type ultimately plays the same. I mean, it doesn't matter if you are an irish count or the Holy Roman Emperor, the game, the goals, the style of play, are EXACTLY the same. Which is not something bad per se, because i find it extremely fun, else i wouldn't be near the 1000h.
But there is indeed an extreme lack of variety when playing different rulers/regions that share the same government type and more importantly, how the interaction between independent rulers feels so inadequate. Don't you think that this is partly to blame on the complete lack of historical events? I mean, sure, this game might be the definition of sandbox, but i'm not talking about streamlined events such as those of the Charlemagne start, but merely about flavour events related to a specific title, historical events related to actual historical facts, events that could simulate the interaction (friendship, hostility between kingdoms, etc)?
For example, I was playing as the Byzantines, and the Aztec invasion happened. In a few years, i started receiving events that told me about the Fall of Cordoba, the conquest of the Sioux, and Cheyenne, the unification of the Americas under the Aztecs, and i was actually amazed by that (never before had i played through an aztec invasion). It was probably the first time i didn't feel "alone" in the game, as if there were other things happening in the game other than the byzantine mongol-war i was fighting. And i suddenly realized: Why aren't events such as those already in the game? I mean, i started recalling every seemingly "epic" thing i did in the game: the Reconquista as Castile, The sacking of Paris as Ragnar, handing the Mongols their first defeat with the Ayyubids, enforcing a personal Union over France as England, and many other things. I mean, those are things that actually happened (kind of..) and were "world" changing, and it barely felt like "Cool, what's next?".
Wouldn't it be nice if after a hardly fought war over Toledo with the Castilians we got an event tied with the REAL conquest of toledo? Or if as a viking you actually felt that sacking the Capital of one of the largest carolingian kingdoms was a daunting feat by rewarding you with a cool event and some prestige and vassal opinion modifier?
Or events that could simulate some diplomacy between kingdoms? For example, If i am King of Jersualem and am in good standing with the sultan of egypt and suddenly i received an event about a certain vassal of mine called Renuald the Papillon with the zealous and greedy/cruel traits targeting muslim pilgrim caravans and how the Sultan of egypt is demanding his punishment or he will declare war, wouldn't that be extremely nice? And how about getting an event in the 1200s giving you a casus belli againt Byzantium if you are in an active Crusade and in good standing with the Doge of Venice?
Don't get me wrong, i do think that the abstractions in general are in each player's head, but don't you feel that the abscence of historic events is actually a waste of potential? That they would bring much needed variety to this game?
But there is indeed an extreme lack of variety when playing different rulers/regions that share the same government type and more importantly, how the interaction between independent rulers feels so inadequate. Don't you think that this is partly to blame on the complete lack of historical events? I mean, sure, this game might be the definition of sandbox, but i'm not talking about streamlined events such as those of the Charlemagne start, but merely about flavour events related to a specific title, historical events related to actual historical facts, events that could simulate the interaction (friendship, hostility between kingdoms, etc)?
For example, I was playing as the Byzantines, and the Aztec invasion happened. In a few years, i started receiving events that told me about the Fall of Cordoba, the conquest of the Sioux, and Cheyenne, the unification of the Americas under the Aztecs, and i was actually amazed by that (never before had i played through an aztec invasion). It was probably the first time i didn't feel "alone" in the game, as if there were other things happening in the game other than the byzantine mongol-war i was fighting. And i suddenly realized: Why aren't events such as those already in the game? I mean, i started recalling every seemingly "epic" thing i did in the game: the Reconquista as Castile, The sacking of Paris as Ragnar, handing the Mongols their first defeat with the Ayyubids, enforcing a personal Union over France as England, and many other things. I mean, those are things that actually happened (kind of..) and were "world" changing, and it barely felt like "Cool, what's next?".
Wouldn't it be nice if after a hardly fought war over Toledo with the Castilians we got an event tied with the REAL conquest of toledo? Or if as a viking you actually felt that sacking the Capital of one of the largest carolingian kingdoms was a daunting feat by rewarding you with a cool event and some prestige and vassal opinion modifier?
Or events that could simulate some diplomacy between kingdoms? For example, If i am King of Jersualem and am in good standing with the sultan of egypt and suddenly i received an event about a certain vassal of mine called Renuald the Papillon with the zealous and greedy/cruel traits targeting muslim pilgrim caravans and how the Sultan of egypt is demanding his punishment or he will declare war, wouldn't that be extremely nice? And how about getting an event in the 1200s giving you a casus belli againt Byzantium if you are in an active Crusade and in good standing with the Doge of Venice?
Don't get me wrong, i do think that the abstractions in general are in each player's head, but don't you feel that the abscence of historic events is actually a waste of potential? That they would bring much needed variety to this game?
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