Pas le temps de mettre des détails. Je vous reviens plus tard.
Joueur :
Angleterre : Frilou
France : Le Marquis
Moscou : Soigrin
Ottomans : Sébastien
Suède : Brebis
Venise : Balinus
Stats
L'Europe en 1492 :
L'Europe en 1513 :
---------------------------------------------------------------------------
Règles
-------------------------------------------------------------------------------------------------------------------------
VASSAUX :
SI ON DEVIENT VASSAL PAR LA GUERRE.
Beginning to 1700 :
- Need to stay vassal for 20 yrs.
1700 to 1790 :
- Need to stay vassal for 15 yrs.
1790-1820 :
- Need to stay vassal for 10 yrs.
Donc, si je vassalise un de vous, vous êtes obligé de rester vassal pour la période indiqué.
---------------------------------------------------------------------------------
GUERRE :
War:
- You have to accept peace if you are over -90% WS since 2 year. War should last more than 2 yrs to apply this rule. For war under 2 yrs, peace need to be mutually agreed.
- No burning of tradeposts of level 3 or higher
- COTs count as 2 province.
NOMBRE DE PROVINCES QU'ON PEUT PRENDRE DANS UNE GUERRE
- Beginning to 1625:
- - 3 provs max per war (you can't lose more than 3 provinces in the same war).
-
- 1625 to 1675 :
- - 5 provs max per war
-
- 1675 to 1750 :
- - 7 provs max per war
- 1750 to 1800 :
- - 10 provs max per war
-
- 1800 to 1820 :
- - No limits
Indemnities of war :
3 to 6 yrs War:
Winner:
- 30% chance of a leader
Loser:
- The loser have 500d and -1% inflation.
- 20% chance of a leader.
6 to 14 yrs war:
Winner:
- 60% chance of a leader
Loser:
- The loser have 1000d and -3% inflation.
- 30% chance of a leader.
Exceptional war (over 14 yrs):
Winner:
-100% chance of a leader
Loser:
- The loser have 2000d and -8% inflation AND 1 DP click (without stab hit).
- 70% chance of a leader.
----------------------------------------------------------------------------------------
Alliance :
- Alliance are permitted only when you want to declare war to an enemy (this will build up the tension). Alliance will be edited out after the session to avoid penalty involved by the game.
------------------------------------------------------------------------------------------
VARIÉ :
- Land slider locked between 3 and 7.
- No military access from the vassals of other humans
- Non-aggression pacts must be stated openly. They can last for a maximum of 15 yrs. They cannot be renewed. 15 yrs, or a war need to occur between these 2 country to resign another NAP.
- Map trading with AI is stricly forbidden. Map trading between humans is forbidden until 1625.
-If you force enemy cots open via. war. Cots must stay open for 20 years.
- If you force military access through war, the MA should last 20 yrs.
- Using pirates to stop a load or deny a retreat is forbidden;
RANDOM LEADERS
On va ajouter des leaders random dans le jeu. À chaque semaine, on va avoir 2 leaders en bonus (4 pour Venise). L'ajout de ces leaders est fait par un programme, et non par moi.
Exemple :
http://www.europa2.ru/cgi-bin/leagu...&season=Valkyrie.net X&lang=eng&yearsave=1492
Il y a plusieurs catégories de leaders. Par exemple :
LT1: 2 generals, 0 admiral
LT2: 1 generals, 1 admiral
LT3: 0 general, 2 admirals
Si vous choissisez pas, je prends par défaut LT2.
Joueur :
Angleterre : Frilou
France : Le Marquis
Moscou : Soigrin
Ottomans : Sébastien
Suède : Brebis
Venise : Balinus
Stats
L'Europe en 1492 :
L'Europe en 1513 :
---------------------------------------------------------------------------
Règles
-------------------------------------------------------------------------------------------------------------------------
VASSAUX :
SI ON DEVIENT VASSAL PAR LA GUERRE.
Beginning to 1700 :
- Need to stay vassal for 20 yrs.
1700 to 1790 :
- Need to stay vassal for 15 yrs.
1790-1820 :
- Need to stay vassal for 10 yrs.
Donc, si je vassalise un de vous, vous êtes obligé de rester vassal pour la période indiqué.
---------------------------------------------------------------------------------
GUERRE :
War:
- You have to accept peace if you are over -90% WS since 2 year. War should last more than 2 yrs to apply this rule. For war under 2 yrs, peace need to be mutually agreed.
- No burning of tradeposts of level 3 or higher
- COTs count as 2 province.
NOMBRE DE PROVINCES QU'ON PEUT PRENDRE DANS UNE GUERRE
- Beginning to 1625:
- - 3 provs max per war (you can't lose more than 3 provinces in the same war).
-
- 1625 to 1675 :
- - 5 provs max per war
-
- 1675 to 1750 :
- - 7 provs max per war
- 1750 to 1800 :
- - 10 provs max per war
-
- 1800 to 1820 :
- - No limits
Indemnities of war :
3 to 6 yrs War:
Winner:
- 30% chance of a leader
Loser:
- The loser have 500d and -1% inflation.
- 20% chance of a leader.
6 to 14 yrs war:
Winner:
- 60% chance of a leader
Loser:
- The loser have 1000d and -3% inflation.
- 30% chance of a leader.
Exceptional war (over 14 yrs):
Winner:
-100% chance of a leader
Loser:
- The loser have 2000d and -8% inflation AND 1 DP click (without stab hit).
- 70% chance of a leader.
----------------------------------------------------------------------------------------
Alliance :
- Alliance are permitted only when you want to declare war to an enemy (this will build up the tension). Alliance will be edited out after the session to avoid penalty involved by the game.
------------------------------------------------------------------------------------------
VARIÉ :
- Land slider locked between 3 and 7.
- No military access from the vassals of other humans
- Non-aggression pacts must be stated openly. They can last for a maximum of 15 yrs. They cannot be renewed. 15 yrs, or a war need to occur between these 2 country to resign another NAP.
- Map trading with AI is stricly forbidden. Map trading between humans is forbidden until 1625.
-If you force enemy cots open via. war. Cots must stay open for 20 years.
- If you force military access through war, the MA should last 20 yrs.
- Using pirates to stop a load or deny a retreat is forbidden;
RANDOM LEADERS
On va ajouter des leaders random dans le jeu. À chaque semaine, on va avoir 2 leaders en bonus (4 pour Venise). L'ajout de ces leaders est fait par un programme, et non par moi.
Exemple :
http://www.europa2.ru/cgi-bin/leagu...&season=Valkyrie.net X&lang=eng&yearsave=1492
Il y a plusieurs catégories de leaders. Par exemple :
LT1: 2 generals, 0 admiral
LT2: 1 generals, 1 admiral
LT3: 0 general, 2 admirals
Si vous choissisez pas, je prends par défaut LT2.
Last edited: