Retreating fleet forced to sail nonstop around South America
Playing Spain, I sent a fleet to the Pacific coast of Mosquitos in order to get rid of some pirates there. My fleet lost the battle, and the program picked as its retreat destination the closest port -- the port of Mosquitos, on the Atlantic side of the province. So my fleet had "forced sail" orders all the way around South America, and I was not allowed to redirect them even after they moved out of the pirates' zone.
I wonder what would have happened if I hadn't known all the sea zones involved. :wacko:
Playing Spain, I sent a fleet to the Pacific coast of Mosquitos in order to get rid of some pirates there. My fleet lost the battle, and the program picked as its retreat destination the closest port -- the port of Mosquitos, on the Atlantic side of the province. So my fleet had "forced sail" orders all the way around South America, and I was not allowed to redirect them even after they moved out of the pirates' zone.
I wonder what would have happened if I hadn't known all the sea zones involved. :wacko:
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