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Bakta

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1.05 air transport org problem (bug???)

Setting : Version 1.05, VH/A.

I have a Para div loaded on transports. Once Air transport's org get to 100, it recycle again down to 0.

Not sure it's a bug or WAD, but as it's the only kind of plane acting this way, I suspect the former.

I have a save if required.

B
 
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Tormodius

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How can you get the men out of the planes then?

The little icon turns grey, and I need to deploy them.
Will I have to steer the plane to it's target location and then drop?
In that case org will drop again... Argh, stupid transport plane!!!
 

unmerged(15618)

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Originally posted by DoctorPlague
How can you get the men out of the planes then?

The little icon turns grey, and I need to deploy them.
Will I have to steer the plane to it's target location and then drop?
In that case org will drop again... Argh, stupid transport plane!!!

the paras can only leave the planes when the transports are at full org , even on ground... :-/
 

Tormodius

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Ok. I see. I guess it's for gameplay balance. We don't want people going for a one day island jumping from India to USA with one paratrooper and a plane. Silly thing they can't unload when landed on friendly ground though.
 

Long Lance

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Originally posted by DoctorPlague
Silly thing they can't unload when landed on friendly ground though.

I totally agree!

But, on the other hand, the way paras are handled since 1.05b is IMHO a great improvement, needs only a little tweaking:

- Let them unload in friendly territory now matter what org the airtransports have

- Let them be in supply when loaded on airtransport

- Reduce max Org of more advanced Airtransports to 30 too. The higher max org of them is a disadvantage, no improvement