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Prufrock451

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Empty popup descriptions in tech screen

The "Sea Launch" for missile tech popup contains no text.

I believe the same holds true for Moderator, Core Structure, and other nuclear power plant prereq technologies.
 
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State Machine

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Thanks, Prufrock. You, and others, have posted some good stuff. We may not respond to every report very quickly, but we do get around to everything, eventually...

I don't want anyone to think they are being ignored, and such. :)
 

Maximilian I

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Maximilian I

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I´ll merge it with the other "missing tech description" thread, to get a complete list on that. please specify your version, those tech description are in my game.
 

unmerged(12007)

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I hope I don't get banned for saying this but . . . you guys are locking up threads way too fast here.

I was going to say in the other thread that the missing text in the Basic Depth Charge Mortar thing was not a "technology description" but the area where its describing the modifier that shows the UNKNOWN STRING WANTED. The text describing the tech is there, but on the left side of the dual window there is no idea as to what this technology does in the game because of the missing text.

Anyway, I do understand your need to keep the bug forum clean.

Here's a pic of the problem, maybe that will clear things up. Its probably a text file issue, but lets just be clear.

DepthCharge.jpg


The Naval Technology csv file :

Code:
application = { # Basic Depth Charge Mortar 
			id = 6605
			name = TECH_APP_NAVAL_7_5_NAME
			desc = TECH_APP_NAVAL_7_5_DESC
			
			required = { 5005 }
			chance = 90
			cost = 8
			time = 90
			neg_offset = 20
			pos_offset = 40
			
			effects = {				
				command = { type = sub_attack which = destroyer when = on_upgrade value = 2 }

The relevant portion(s) of the text.csv file

Code:
TECH_APP_NAVAL_7_5_NAME;Basic Depth Charge Mortar ;;;;;;;;;;X

This "UNKNOWN TEXT STRING WANTED" error also occurs on the Improved Depth Charge Mortar and ASW Helicopters techs. The only thing all three of these have in common is the "command = { type = sub_attack " line in the Naval Technology csv. It would appear to me, therefore, that the problem is in fact the sub_attack parameter being unknown for some reason.
 
Last edited:

unmerged(12007)

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I further note the following :

In the tech file format csv file, there is a list of available commands for naval tech, as follows

command = { type = [naval_attack/air_attack/shore_attack/naval_defense/air_defense/build_cost/build_time/manpower/speed/surface_detection/air detection/visibility/transport_capacity/supply_consumption/fuel_consumption/range]

I note that sub_attack, the command referenced in the Naval Tech csv for the tech areas described in the above post, is not listed and therefore is most likely the source of the problem. The command "sub_attack" in fact is nowhere to be found in the Tech Format file. I'm hoping that the parameter "sub_attack" does in fact exist somewhere in the game engine. Otherwise, simply put, the reason this error occurs is because the naval tech csv references the command sub_attack to provide the effect of the technology, but that command is not recognized by the program.
 

unmerged(12007)

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Okay I looked at some savegame files where it gives the full list of unit capabilities for each unit.

Naval units do in fact have a parameter called subattack.

I also checked out some of my recently improved destroyers which should have a large improvement to sub attack capability. The good news is, even though the string not recognized, the effect of these techs is upgrading sub attack capability.

Hence, I would label this a BUG, but a minor one having only to do with the sub_attack command in the tech tree not being recognized. There probably does need to be some programming to achieve correct display of the text though.
 

Vulture

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UNKNOWN STRING WANTED always refers to missing text...

And no, you won't get banned ;) It is true that we might have locked some threads to quickly yesterday...
 

unmerged(12007)

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Well, I'm not sure what role players have in helping you guys track bugs, so here goes.

1. This is not a panvision text.csv issue as far as I can see.

2. Listing the UNKNOWN STRING WANTED error as a problem with the panvision text.csv will NOT get to the problem.

3. I still don't see the specific bug in the list to the effect of : UNKNOWN STRING WANTED in tech effect description for all naval techs that affect sub attack values.