AI Market Trades still broken
The AI still makes contradictory World Market trades. i.e. trades of X for Y combined with trades of Y for X. Start a game, run it forward until Sept 1936 (or so) and check Japan...
It also makes "chain" trades, X for Y, Y for Z; when X for Z would be more effective. Also, it doesn't disable trades that are no longer being executed, thereby throwing away resources.
The game is pretty silly if only the players are producing after the first year, and the AIs have driven their economies to zero.
The AI still makes contradictory World Market trades. i.e. trades of X for Y combined with trades of Y for X. Start a game, run it forward until Sept 1936 (or so) and check Japan...
It also makes "chain" trades, X for Y, Y for Z; when X for Z would be more effective. Also, it doesn't disable trades that are no longer being executed, thereby throwing away resources.
The game is pretty silly if only the players are producing after the first year, and the AIs have driven their economies to zero.
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