Hello all,
I am currently trying my hand at the Knights, but have practically already failed with what I thought was a safe bet against the Ottomans. Possibly this is the end for this run, the AI let me down because it did not want to attack the enemy armies, splintered completely uncoordinated, marched a lot, then slowly let itself be defeated in small stacks and started to peace out by now. One should not rely on the allied AI, I know, but this is tough. However, I had two situations which I had anticipated differently, as follows:
- The Ottomans were allied only with Tunis. I thought Tunis would not be able to reach Anatolia without transports because there was only one rival of the Ottomans in between, the Mamluks, and they would not give them access. This happened anyway and broke my original strategy to let the main Ottoman force fight in the Balkans with Austria, Burgundy, Venice and the Papal States, while I slowly besiege the eastern borders (Tunis simply walked around the whole southern mediterranean through Mamluk land and erased my work). The Mamluks had just lost a war against Tunis, in the diplo-screen I could not find anything about military access. So was my assumption here simply wrong, that the Mamelukes would not clear the way for their last opponent and rival's partner?
- I had fled my last troops to the island of Cephalonia in the crazy assumption that the Ottomans could not reach me here, since I had so far held both sides of the strait as well as naval supremacy in the Ionian Sea. Again, I was astonished as apparently the Ottomans could cross unhindered (see screenshot), what will thereby now end the war (and presumably the run) for good. I checked the rules for blocking straits and I cant see what I missed here. Anyone?
As can be seen from the picture, I will probably not turn the war, though I and my allies still have the majority of troops, but the war fatigue has meanwhile finished Venice and the Papal States, Austria, Burgundy wont hold much longer and have anyway fled from the doomstacks from the start. On top of that Castile has declared war on me to take Corsica, they are allied with Portugal, Aragon and France
Undoubtedly I made some mistakes (in addition to the ones above), but the fact that it all went this terribly wrong really irritates me. I love the game and the challenge, but seeing all these allies contributing 0% frustrates me right now.
Cheers everybody!
I am currently trying my hand at the Knights, but have practically already failed with what I thought was a safe bet against the Ottomans. Possibly this is the end for this run, the AI let me down because it did not want to attack the enemy armies, splintered completely uncoordinated, marched a lot, then slowly let itself be defeated in small stacks and started to peace out by now. One should not rely on the allied AI, I know, but this is tough. However, I had two situations which I had anticipated differently, as follows:
- The Ottomans were allied only with Tunis. I thought Tunis would not be able to reach Anatolia without transports because there was only one rival of the Ottomans in between, the Mamluks, and they would not give them access. This happened anyway and broke my original strategy to let the main Ottoman force fight in the Balkans with Austria, Burgundy, Venice and the Papal States, while I slowly besiege the eastern borders (Tunis simply walked around the whole southern mediterranean through Mamluk land and erased my work). The Mamluks had just lost a war against Tunis, in the diplo-screen I could not find anything about military access. So was my assumption here simply wrong, that the Mamelukes would not clear the way for their last opponent and rival's partner?
- I had fled my last troops to the island of Cephalonia in the crazy assumption that the Ottomans could not reach me here, since I had so far held both sides of the strait as well as naval supremacy in the Ionian Sea. Again, I was astonished as apparently the Ottomans could cross unhindered (see screenshot), what will thereby now end the war (and presumably the run) for good. I checked the rules for blocking straits and I cant see what I missed here. Anyone?
As can be seen from the picture, I will probably not turn the war, though I and my allies still have the majority of troops, but the war fatigue has meanwhile finished Venice and the Papal States, Austria, Burgundy wont hold much longer and have anyway fled from the doomstacks from the start. On top of that Castile has declared war on me to take Corsica, they are allied with Portugal, Aragon and France
Undoubtedly I made some mistakes (in addition to the ones above), but the fact that it all went this terribly wrong really irritates me. I love the game and the challenge, but seeing all these allies contributing 0% frustrates me right now.
Cheers everybody!