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“Here Be Dragons” Be Here Now with New Class, New Areas, and New Loot

STOCKHOLM — Jan. 14, 2016 — Paradox Interactive, a Level 18 Publisher of Chaotic Good games, today released the newest expansion for Knights of Pen & Paper 2, the meta-RPG where players play as players and game-masters simultaneously. The expansion, “Here Be Dragons,” is available today for Windows, Mac, and Linux PCs, and iOS and Android devices. Included are new features such as a new story and quests, an added character class, and more monsters, loot, and humor than you’ll find on a d100 table. Developed by KYY Games, “Here Be Dragons” finally enables players of Knights of Pen & Paper 2 to play as the in-game Knight class while they slay every entry in the new in-game bestiary.

Glimpse the epic adventure that awaits you in this new trailer:


Knights of Pen & Paper 2 offers players the chance to organize a party of virtual friends and play a pen & paper RPG that requires neither pen nor paper. The new expansion, “Here Be Dragons,” follows the party as they undertake a classic RPG quest for high-level characters. Players’ in-game players will finally go pixel-to-pixel against honest-to-goodness dragons and prove themselves the finest adventurers in all of Paperos.

New features/contents:

Free:

  • New class: Knight (unlocked via quests).
  • New roleplayer: Bookworm (unlocked via Modern Dungeons magazine).
  • New feature: Bestiary.

DLC:
  • All-new high-level campaign!
  • Dragon fights!
  • New locations!
  • 1 new dungeon!
  • New Items and Furniture!
  • New crafting recipes!
  • Increased skill cap!
  • Mad Kings!
  • Did we mention dragons?

Changes
  • Red Eyed Skull and Blue Eyed Skull trinkets have had their effect doubled.
  • Wound condition received a recovery roll (balance issue due to most monsters not having healing)
  • Player’s Handbook now mentions the skill cap of 15 and that each expansion increases it by 3
  • Touch of Blight and Bombs (incl. Giant Bomb) randomize conditions a bit differently. Instead of always generating a new condition the target doesn’t yet have, they can now increase existing condition stacks (Burn, Wound and Poison), as well. This is a minor balance change.
  • TV Set furniture affects attack consumables (bombs) as well.
  • Health/Energy recovery during resting has been simplified while it also scales better at higher levels. The new mechanic is explained in the Player’s Handbook as well:
  • Anyone rolling a success recovers 100%.
  • Anyone rolling a fail recovers 50%.
  • If everyone fails, the party will be ambushed (same as before).
  • All basic weapons have been enabled in expansion area shops (incl. Orienting Village).
  • Cleric’s Purge energy cost was increased by 3, because mass condition removal is simply that good.
  • Poison’s energy damage now converts to health damage correctly. Previously it only happened when energy was already at 0.
  • Enchanted bow/shuriken with a charm now fits all stats into item info.
  • Warlock’s Summon Demon skill no longer fills up the first enemy’s health bar (only visually) for 1 turn.
  • Memory optimization.
If you wish to start your quest, “Here Be Dragons” be here: https://www.paradoxplaza.com/knights-of-pen-and-paper-2-here-be-dragons

For more information about Knights of Pen & Paper 2, visit https://www.paradoxplaza.com/knights-of-pen-paper-2
 
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