• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

zijistark

HIP Lead
58 Badges
Jan 29, 2013
5.118
3.074
zijistark.com
  • Crusader Kings II
  • Stellaris: Apocalypse
  • Knights of Honor
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Crusader Kings II: The Old Gods
  • Cities in Motion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis III: Chronicles
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Rights of Man
  • Victoria 2
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings III
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • 500k Club
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
But back on-topic. Unlocking them due to the Vassal limit being too low/punishing seems like a terrible round-about way to deal with the actual problem. Which is not that they are locked in the first place, but that the vassal limit needs to be raised in SWMH to compensate for the increased number of provinces. I will definetely make sure that we start a discussion internally in the SWMH team about this, no matter what you come up with for SWMH+EMF

Fair enough. Do keep in mind that the increased number of provinces only really ought to affect the vassal limits of dukes/grand-dukes heavily. Above that tier, duchies rather than counties are the units consuming the available vassal limit, and the number of duchies in SWMH, while also increased, is nothing like the +50% county density of SWMH. For emperor tier, the kingdom density is also slightly increased (particularly for places like the ERE, though) but not enough to warrant significant changes in the vassal limit.

I think the approach of reassigning de jure structure by event (quite a simple thing to do, but don't do it quite like Meneth does with the Portuguese/Leonese/Catalan de jure expansion-- I can consult, if you like) is promising, although it's more work. You'd need to keep some titular titles around that were unlocked and then swap them into the appropriate de jure places as the empire grew. Could be quite a bit of event logic to do robustly, so I'm not sure if that's really SWMH's kind of thing, but anyway, I'm around to talk about this if you're interested.
 

theStormWeaver

Lead Dev - Ancient Religions
64 Badges
Jul 28, 2012
2.407
474
www.github.com
  • Battle for Bosporus
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV
  • Crusader Kings II: Reapers Due
  • Rome Gold
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings III
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • Stellaris: Ancient Relics
  • Imperator: Rome - Magna Graecia
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines
  • Imperator: Rome
  • Surviving Mars: First Colony Edition
  • Stellaris - Path to Destruction bundle
I think the approach of reassigning de jure structure by event (quite a simple thing to do, but don't do it quite like Meneth does with the Portuguese/Leonese/Catalan de jure expansion-- I can consult, if you like) is promising, although it's more work. You'd need to keep some titular titles around that were unlocked and then swap them into the appropriate de jure places as the empire grew. Could be quite a bit of event logic to do robustly, so I'm not sure if that's really SWMH's kind of thing, but anyway, I'm around to talk about this if you're interested.

It *does* sound more EMF or VIET's wheel house.
 

theKing1988

SWMH Autokrator
56 Badges
Jan 13, 2010
4.452
2.918
  • Europa Universalis IV: Art of War
  • Knights of Honor
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Divine Wind
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Europa Universalis III Complete
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Crusader Kings II
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Parklife
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Conclave
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Cities: Skylines
Fair enough. Do keep in mind that the increased number of provinces only really ought to affect the vassal limits of dukes/grand-dukes heavily. Above that tier, duchies rather than counties are the units consuming the available vassal limit, and the number of duchies in SWMH, while also increased, is nothing like the +50% county density of SWMH. For emperor tier, the kingdom density is also slightly increased (particularly for places like the ERE, though) but not enough to warrant significant changes in the vassal limit.

I think the approach of reassigning de jure structure by event (quite a simple thing to do, but don't do it quite like Meneth does with the Portuguese/Leonese/Catalan de jure expansion-- I can consult, if you like) is promising, although it's more work. You'd need to keep some titular titles around that were unlocked and then swap them into the appropriate de jure places as the empire grew. Could be quite a bit of event logic to do robustly, so I'm not sure if that's really SWMH's kind of thing, but anyway, I'm around to talk about this if you're interested.

I'll talk to the others to see what they think about the idea. It's better to do that first before starting to work on it
 

EmperorG

Exarch et Katepan
72 Badges
Jan 24, 2011
1.389
457
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Victoria: Revolutions
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Third Rome
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Golden Century
  • Stellaris: Apocalypse
  • Europa Universalis IV
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Jade Dragon
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Europa Universalis IV: Dharma
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis 4: Emperor
  • Europa Universalis III Complete
  • Imperator: Rome
  • Europa Universalis III Complete
  • Crusader Kings II: Holy Fury
Please do add dejure drift, if you've seen how The Winter King does it you'll know that it is an magical experiance that really adds life to certain parts of the map. Dejure borders weren't 100% static throughout the middle ages after all, and they did change when different people took over lands.
 

theKing1988

SWMH Autokrator
56 Badges
Jan 13, 2010
4.452
2.918
  • Europa Universalis IV: Art of War
  • Knights of Honor
  • Cities: Skylines - After Dark
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Divine Wind
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Europa Universalis III Complete
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Crusader Kings II
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Parklife
  • Crusader Kings II: Holy Fury
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Conclave
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • 500k Club
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Cities: Skylines
Please do add dejure drift, if you've seen how The Winter King does it you'll know that it is an magical experiance that really adds life to certain parts of the map. Dejure borders weren't 100% static throughout the middle ages after all, and they did change when different people took over lands.

I'm not really familliar with that mechanic, but it is very unlikely that we will just add it for one part of SWMH map and it is very unlikely that we will add it for the next release as it is our biggest single release yet.
 

Woody Man

SWMH Bretwalda
121 Badges
May 12, 2004
4.808
409
  • Sword of the Stars
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Ship Simulator Extremes
  • Europa Universalis III Complete
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Europa Universalis: Rome Collectors Edition
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III Complete
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • East India Company Collection
  • Europa Universalis III
  • Arsenal of Democracy
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
It's worthwhile checking out at some point.