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Gebhard Blucher

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I want to play a 'Godfather' game. :D But I need some help!

The province.csv file has this:
Code:
339;PROV339;Messina;Italy;Sicilia;926;Plains;275;italian;5;SICI;NAPL;<edit>
340;PROV340;Palermo;Italy;Sicilia;926;Hills;0;italian;8;SICI;NAPL;<edit>
341;PROV341;Trapani;Italy;Sicilia;926;Plains;0;italian;3;SICI;NAPL;<edit>
342;PROV342;Agrigento;Italy;Sicilia;926;Plains;0;italian;2;SICI;NAPL;<edit>
343;PROV343;Siracusa;Italy;Sicilia;926;Plains;0;italian;5;SICI;NAPL;<edit>
812;PROV812;Malta;North_Africa;Sicilia;928;Plains;0;muslim;1;SICI;NAPL;<edit>

I changed each instance of NAPL to SICI in the above, and yet the Dukedom of Sicily remains a Dukedom (when the island is conquered from the muslims) and the Duke of Apulia is still unable to lay claim to the Kingdom of Naples (even though he shouldn't require the sicilian provences).

This was in a new game, using the modified file from the onset of the 1066 scenario.

What else do I need to change?
 

Gratianus

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The tag of SICI is registered for duchy.
You have to use Uxxx tag for new kingdom of Sicily.

To make kingdom of Sicily
1) open world_names.csv with text editor and change this line
Code:
U018;[COLOR=Red]User Defined[/COLOR];;;;;;;;;;X
to
Code:
U018;[COLOR=Red]Sicily[/COLOR];;;;;;;;;;X

2) open province.csv and chage this section
Code:
339;PROV339;Messina;Italy;Sicilia;926;Plains;275;italian;4;SICI;[COLOR=MediumTurquoise]NAPL[/COLOR];NONE
to
Code:
339;PROV339;Messina;Italy;Sicilia;926;Plains;275;italian;4;SICI;[COLOR=MediumTurquoise]U018[/COLOR];NONE

3) open country.csv and add this line
Code:
U018;DarkBlue;italian;silver_regular;gold_regular;X

4) get a CoA of Sicily
king_sici.bmp
king_sici2.bmp
king_sici3.bmp


(1)The number of Uxxx and (3)the coulours can be changed optionally.
 

Gebhard Blucher

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Thanks a lot Gratianus! I read many threads and a few sites on modding this game, and that's easily the most complete and clear explanation of the process I've seen yet.

Thanks again!