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Louco doido

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Imagine how awful that would be in multiplayer: you start a multiplayer match with the new origin "under one rule" to create the most powerful leader in the galaxy, then a federation of players use espionage to kill your leader and end the big advantage of your empire. I believe that this could be enough to make all Stellaris players invest more in espionage, to have a real experience of why the nations of the world where we live fear this system so much.
 
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The5lacker

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I mean, considering "Investing in Espionage" is just "Researching three techs and maybe picking up a tradition tree" I'm not sure how exactly this would make the game *better.*
 

GOLANX

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I support the general idea of assasinate Leader option but not the ruler. And Slacker is right that investment into espionage is too shallow for this to be a thing that your spending lots of time countering.