Yes, it would, but "disclosing" is hard to distinguish from "promising" in practice, and before we actually have budgets in place to develop these tools, we can't commit to making them for you.
We have game-specific scripting in place already. The logic used to create all the campaigns and, missions is available in xml files.
Plugging in a real programming language without giving potentially malicious users the possibility to cheat in multiplayer, give themselves achievements, etc, is a bit more difficult, though.
We have game-specific scripting in place already. The logic used to create all the campaigns and, missions is available in xml files.
Plugging in a real programming language without giving potentially malicious users the possibility to cheat in multiplayer, give themselves achievements, etc, is a bit more difficult, though.