A self congratulary thread to celebrate the end of a career.
Just managed a Kerensky score, though it was close (not ridiculously close - still had some chassis and parts that could be sold but didn't need to). Had roughly 100M in the bank at end, I guess I could have bought/sold enough heat sinks to push me over the edge if it was just under the line anyway.
Playing on 1.9 with Flashpoints, Urban Warfare, but not Heavy Metal.
Started off circling neutral space to get planets and building rep, then worked over the Magistracy before going to Marik space. Crossed back and forth across Capellan space to build rep at each end, just careful to hit new planets each direction.
I built up and improved 2 marauders and progressed missile boats from centurions to orions to highlanders. After the development phase my lance peaked at 2 marauders and 2 Highlanders. With 4 missile hardpoints the Highlanders got 4xLRM 15's, while the Marauders were a 3D with 4LL+++ and a 3R with a gauss rifle and 2 LL+++. That Gauss rifle was a killer. From there on in I kept hoping to find a MAD-2R in a black market but I never did. I did add DHS to keep the 3D cool though. The headshots for salvage really are the way to build up cash.
I thought I screwed up with a reputation mistake: I lowered my Marik rep thinking I was going to push Kurita up, but then couldn't find a single Kurita contract to get my rep started. Every single one was 4 stars or higher! So I thought I had lost too much time recovering this lost rep, but it turns out there is a little more wiggle room for mistakes than I thought, and I was still able to get to Kerensky. I made a couple of other smaller errors along the way too, such as a tactical decision that caused me an Orion and a good pilot, so it shows you don't have to be all that lucky or perfect to get a Kerensky score.
Some screenshots of career end:





Just managed a Kerensky score, though it was close (not ridiculously close - still had some chassis and parts that could be sold but didn't need to). Had roughly 100M in the bank at end, I guess I could have bought/sold enough heat sinks to push me over the edge if it was just under the line anyway.
Playing on 1.9 with Flashpoints, Urban Warfare, but not Heavy Metal.
Started off circling neutral space to get planets and building rep, then worked over the Magistracy before going to Marik space. Crossed back and forth across Capellan space to build rep at each end, just careful to hit new planets each direction.
I built up and improved 2 marauders and progressed missile boats from centurions to orions to highlanders. After the development phase my lance peaked at 2 marauders and 2 Highlanders. With 4 missile hardpoints the Highlanders got 4xLRM 15's, while the Marauders were a 3D with 4LL+++ and a 3R with a gauss rifle and 2 LL+++. That Gauss rifle was a killer. From there on in I kept hoping to find a MAD-2R in a black market but I never did. I did add DHS to keep the 3D cool though. The headshots for salvage really are the way to build up cash.
I thought I screwed up with a reputation mistake: I lowered my Marik rep thinking I was going to push Kurita up, but then couldn't find a single Kurita contract to get my rep started. Every single one was 4 stars or higher! So I thought I had lost too much time recovering this lost rep, but it turns out there is a little more wiggle room for mistakes than I thought, and I was still able to get to Kerensky. I made a couple of other smaller errors along the way too, such as a tactical decision that caused me an Orion and a good pilot, so it shows you don't have to be all that lucky or perfect to get a Kerensky score.
Some screenshots of career end:
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