I think that especially a naval tactical screen whould make the naval combat very interesting.It doesnt has to be anything specific.Just a map with a lot of small one side hexes in which the players will enter in combat when 1 of them has managed to find the others presence.No specific graphs needed,just sea.This way a lot of things like better detection,longer range and other things will have a meaning.Big ships will represent 1 ship per unit,while DD and subs more.
It doesnt even has to be different depending on the different sea province combat occurs.Its use will be only for naval combat including CV stikes against enemy task forces(not in port).
It doesnt even has to be different depending on the different sea province combat occurs.Its use will be only for naval combat including CV stikes against enemy task forces(not in port).