the big question would be, is it worth it building them?Rocket artillery and self-propelled rocket artillery was represented in HoI3, so I guess they will return![]()
Yes, that's a good question. In HoI3, I only build them for immersion purposes (like many other unit types as well).the big question would be, is it worth it building them?
Yes, that's a good question. In HoI3, I only build them for immersion purposes (like many other unit types as well).
the big question would be, is it worth it building them?
That has really always been the question with the rocket units. They were in before HOI3 too I believe, but I never felt there was enough benefit to them to justify the research.
Early rocket planes were not really worth having either, so unless your plan includes teching to nukes, I always felt the rocket techs should be skipped entirely. I think this is another weakness in the HOI research model, the fact that you can just skip entire branches of historical research and refocus those efforts to get ahead in things that you know you are going to need.
How common is it for the Germans to decide early that they are not going to focus on Seelowe? If they make that decision, they can limit their naval research to uboats and torpedoes and a few doctrines and redirect the rest of what would historically have been spent there to panzers or aircraft etc.
You mean having only 4 units per division at max? Yeah that sucked, but it is fixed in many many mods. Or... Do you mean we should no longer have TDs, AAs... If that is the case, i hugely disagree, vanilla does not need huge amount of units, but TDs and AA should definetly be in.The HPP mod for HoI 3 had proper full support brigades and they included rocket as well as normal artillery, TD and AA. I personally do not want to have to have 4 different units for these roles again in this, if so then I'll prob just pass the game over. That one "feature" from 3 was a huge design flaw IMO.
You can still choose to ahve a single TD or AA or whatever unit that does that one job exceptionally, but the fully interated support unit is ESSENTIAL!
Think about it from a purely logical standpoint, what commander in the world would choose to leave his TD/AA/RA at home because he can only take arty? Madness!
Weren't AA worthless though, or am I thinking of stationary AA?You mean having only 4 units per division at max? Yeah that sucked, but it is fixed in many many mods. Or... Do you mean we should no longer have TDs, AAs... If that is the case, i hugely disagree, vanilla does not need huge amount of units, but TDs and AA should definetly be in.