Okay, so I think this idea is not new, yet I'd like to add my two energy credits on this topic. To my mind, most battles lack character... You don't feel any real difference, despite different empires prefer different weapons. It's much like unlocking a door: no matter how many billions of key shapes and locks are out there, it's still just putting something in a hole, then turning it 360 degrees a couple of times. Orbital bombardment diversifies the "character" of wars a little, as some prefer barbaristic annihilation of everything bellow, while some minimize the loss of lifes. Some empires have those drone colonies that they self destruct to deny you the warscore, which is... Cool. And yet, there is so much more potential. And kamikazes are definitely a part of that potential.
I have two ideas for that matter: kamikaze fighters and kamikaze ships.
Kamikaze fighters that crash into enemy ships, causing massive damage, the obvious downside being the limit of those. Second one is "Self-destruction Sequence" auxiliary module for ships, allowing them to crash into enemies dealing size-dependent damage and reducing their max health (because a bunch of explosives doesn't really improve ship's structural integrity). The trigger for crashing is yet to be decided, however. Random chance when the ship gets bellow certain HP, maybe? Something?
Edit: answer to the common argument: nope, rockets and torpedoes have nothing in common with kamikazes except for an explosion. Torpedoes have zero tracking whatsoever and are as mindless as rockets can get. Also they are not limited by ammo. They are also not rockets because they are manned by a person and rely on ship's hull for dealing damage as well as exlosives. Why not drones? Because a sentiment person is superior and it's all ethics dependant. Not all regimes value life on an individual higher than the cost of training said individual for the army. Think of it as bees. They can take o a large foe, but die themselves in the process.
I have two ideas for that matter: kamikaze fighters and kamikaze ships.
Kamikaze fighters that crash into enemy ships, causing massive damage, the obvious downside being the limit of those. Second one is "Self-destruction Sequence" auxiliary module for ships, allowing them to crash into enemies dealing size-dependent damage and reducing their max health (because a bunch of explosives doesn't really improve ship's structural integrity). The trigger for crashing is yet to be decided, however. Random chance when the ship gets bellow certain HP, maybe? Something?
Edit: answer to the common argument: nope, rockets and torpedoes have nothing in common with kamikazes except for an explosion. Torpedoes have zero tracking whatsoever and are as mindless as rockets can get. Also they are not limited by ammo. They are also not rockets because they are manned by a person and rely on ship's hull for dealing damage as well as exlosives. Why not drones? Because a sentiment person is superior and it's all ethics dependant. Not all regimes value life on an individual higher than the cost of training said individual for the army. Think of it as bees. They can take o a large foe, but die themselves in the process.
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