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PAW

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Love this mod - found some slight modifications to the USA Naval OOB - some of the ships are wrong class
Otherwise all good.

Lost 1st time I played USA in 1938 thx to USA civil war as I invested in infastructure & Navy thinking I will make it to WW2 1st.
Then I could ramp up Army.

So, not to spoil the fun for anyone, their was one point where there was an Election - wondering if that would have changed the outcome...
 

Matthias Corvinus

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I'm aware of the German Empire instability when human played but I haven't been able to nail down the offending event.

Former king of Belgium died in 1934. In KRTL it is very unlikely that he'll die that early (well, stress and depression might do the job), but wouldn't be unreasonable to grant him yet another decade of life?
Flanders-Wallonia's ministers and leaders are mainly old stuff and it's something I'd like to update and improve. I also was updating Netherlands and got half-done before my free time got nuked by job going into overtime hours.
 

MaksXray

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I'm aware of the German Empire instability when human played but I haven't been able to nail down the offending event.


Flanders-Wallonia's ministers and leaders are mainly old stuff and it's something I'd like to update and improve. I also was updating Netherlands and got half-done before my free time got nuked by job going into overtime hours.
Where new version?
 
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Alan Brito

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sorry 4 bad english fams.

Every time I play with german empire DH close. bt when I played with other nations (france, britain, russia, mittleafrika) doesnt closed. I believe this a major bug
 

MateuszS

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If expansionist Russia decides to relese puppet Poland, she gives back Vilnius and Eastern Galicia as well if she didn't get cores yet. While Poland loses cores on Galicia, she doesn't give the territory (as well as Vilnius) back to Russia. Suggestion: puppet Poland (event 751109 in russian frontier.txt not only should lose cores and claims on the East, but also give this territory back to Russia.

EDIT: Got weird bug playing as CoF: I didn't get 1941 elections event chain. I had chosen Sorelians in 1936 and have all national provinces that I need. I don't know where's the problem.
 
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diabl0r0j0

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Does this version have events for a possible "cold war"? You see, I played with Russia in the version for HoI 4 and ended regaining all the lost territory but the syndies won the second weltkrieg. And they also invaded Austria and her puppets and Middle East, and the Baratiya Commune won in India. Also the CSA won the second civil war, pretty much a red world lol. I'm planing to ally with China, so this situation can be called a cold war of sorts. But nothing happens, the game short of stops after 1946, there's not much technology to research, events to unfold on so on. So I was wondering if this version does have events and decisions for the end of the second weltkrieg and the ensuing struggle for being a superpower. Sorry for the long post and anny grammar errors.
 
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MateuszS

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Paprican... African Liberation Chain is bugged. It requires either NatFra, Mittelpaprika or South Africa to exist to even fire, but usually kaiser annexes MA while South Africa is annexed by her pro-british evil twin. Aside National France (which competent player can annex long before third congress leaving whole chain dormant) there's no chance for the liberation to pop up. It needs variants for U49 (pro-british SAF) and normal Germany ruling over Africa.
 
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Wroom

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How exactly do you declare war on Ukraine as Russia after Germany has given you the ok?
 

MateuszS

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What's the reason that Russia/USSR gives up Central and Eastern Europe in Bitter Peace if she can do it in chain of already established events (which don't work when RUS/SOV just gives up Europe)?
Furthermore, while Russia/Soviet Russia is established as a result of BP, she gets cores on default Russian territory, but NOT what she inherits from her predecessor, as well as not on newly acquired Russo-Ukrainian borderland (which Ukraine can get as she has cores and claims here).

EDIT: Small bug in India: although I gave Bhartya Commune Andamanes and Maldives, they didn't get cores even after a long time. Other Indian states don't exist.

Aaand I see where's the problem: "}" (in last two events in Delhi Foreign Policy) is in the wrong place in the trigger (and checks if provs are cores) :D
 
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Dr. Intolerance

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Love this mod - found some slight modifications to the USA Naval OOB - some of the ships are wrong class
Otherwise all good.

Lost 1st time I played USA in 1938 thx to USA civil war as I invested in infastructure & Navy thinking I will make it to WW2 1st.
Then I could ramp up Army.

So, not to spoil the fun for anyone, their was one point where there was an Election - wondering if that would have changed the outcome...
Taught me the necessity of forming a standing military if only of several thousand militia men out of the gates of any game I play, single or multi-player. "Might makes right" might not have any transcendent truth to it, but it does seem to beat back entropy. Try Brazil!
 

Nein

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For some reason the attacking modifier I get on my MTN divs is just 0.21, breaking them completely as a unit
I've never modded this aspect of the game, so I'm not sure what I should be looking for, but in the modifiers.csv file for kaiserreich I see for ATT_MOUNTAIN a value of -30, which I assume is the expected number (comparing it to what other units get). Any ideas about what could be going on?

edit: 1.9.2

Aside from that, one old complaint I have is that when southern Cyprus revolts, the ottos are unable to supply the northern half by sea, which seems unintended. It's certainly very annoying if you're playing as them
 
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MateuszS

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Phalanastere needs checking, as some states keep getting "Phalanastere refused to help" event despite clear offer to do so.