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Night_147

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I got a problem, my game crashes in October 1950 (starting at 8th, if not then at 16thn then 24th), i guess there must be a broken event which tries to fire, but i could not find one with this specific date...

Can anybody of the devs check my savegame? I run the game with debug logs, but i can't find the error which causes the crash.
 

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hkrommel

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I've returned to DH after HOI4 not improving for so long. Is this still being actively developed?
 

J_Master

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I've returned to DH after HOI4 not improving for so long. Is this still being actively developed?
Relatively recently, a update has been made, but it's far from perfect. The Ausgleich, for example, is now broken
 

J_Master

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Ah, shit, is it? How so?
The setup has been changed to the new setup, but all the old event remain. I'm sure that if you demand centralisation, you can annex everyone, but it's just part of a job done
 

hkrommel

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The setup has been changed to the new setup, but all the old event remain. I'm sure that if you demand centralisation, you can annex everyone, but it's just part of a job done

It's good they're implementing some of the newer setups but it's unfortunate if it's not working yet
 

KnightCyber

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Does every nation (ones that don't currently exist I suppose) that has cores on a province have an event to create a puppet version of it if you control its core territories? For example: As the Italain Republic I took the provinces of France that were cores of Occitania and Britanny, but only an event to create an Occitania puppet fired. So does one for Britanny just not exist? If so why have cores for it exist?
 

DKM

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Does anyone know of some good sources to read up on the Xibei area? Doing the republic route there has always been my second favorite China playthrough, second only to the Tian Empire, but it is unfortunately very sparse in content once you reach form the Hui Republic so I wish to mod in some events for my personal use.
 

Dr. Intolerance

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Does every nation (ones that don't currently exist I suppose) that has cores on a province have an event to create a puppet version of it if you control its core territories? For example: As the Italain Republic I took the provinces of France that were cores of Occitania and Britanny, but only an event to create an Occitania puppet fired. So does one for Britanny just not exist? If so why have cores for it exist?
I'm curious as well. As Germany, I've released Normandy, Brittany, and France, but never saw an Occitania option. All those vassals were coronated as German lineal monarchs. What is Occitania, a republic?
 

GundamMerc

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I'm curious as well. As Germany, I've released Normandy, Brittany, and France, but never saw an Occitania option. All those vassals were coronated as German lineal monarchs. What is Occitania, a republic?

Occitania is I believe the southern part of France. If you choose to completely break apart France, it should appear, though it has been a while since I've played the Darkest Hour version of Kaiserreich.
 

Cromwell

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Hi all.

I'm having trouble getting cores on Georgia with the Russian Empire. I'm not sure if I'm missing anything obvious, I'm having no problem getting cores on the rest of the Caucasus or central Asia or Mongolia etc, I can even see the cores I have in the Ottoman empire (even though I haven't conquered them yet) but still nothing on Georgia, do you just need to wait for ages after being conquered or should there be an event like there is for Armenia and Azerbaijan? I invaded Georgia as a normal invasion as there was no event to invade it.

Thanks in advance.
 

MateuszS

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An event giving cores will fire eventually (assuming you took expansionist policy)*.

*Problem with Russian expansion is that if you play the first time you don't know how much can you integrate after you take isolationist/realpolitik/expansionist policy.
 

Cromwell

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Ah that's good, thanks very much for the quick response. Just out of curiosity do you know why Georgia is handled so differently Armenia and Azerbaijan? It's not a problem, just seems odd.
 

MateuszS

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Actually, both Georgia and Azerbaijan integration events have the same conditions and chances to fire. Armenia has bigger chances (probably due to historical connections or something).
 

Cromwell

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I meant you can get auto cores (with the yellow dots on the provinces) for Azerbaijan and Armenia from the decisions you select to invade them so you have them from day one of the invasion. But as no such event exits for Georgia (or at least it didn't show up in the list for me) so you just have to manually declare war to invade so no auto cores.
 

Hubsi

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The weather modifiers for the ships seem wrong. There are modifiers for Mountain attack, Forest attack and so on in the save game for ships in this mod right from the start. I noticed this because my ships got a -90 modifier for clear defense...
From where does the the scenario load these modifiers? I would like to fix this.
Air and land units seem fine, modifiers.csv in units is ok as well.

Edit: modifiers.csv was the problem. Replacing it with with the one from DH-full removes the bug. This also removes some modded values, of course. (shore attack of land units and a lot of modified values for air units.)
The ships had their movement in adverse weather modified, it seems that doesn't work with the latest DH version (there are no modifiers in the DH full file)
 
Last edited:

Marbo

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hello, i have problem with bug - I play as Germany, defeat CoF and then i allied with Nat France. But there is event about switching provincies in Alsace to France, again and again and again. I want my Strasbourgh, any suggestions how to solve this ? Thanks a lot
 

Hubsi

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Playing Italian Federation, after helping to free France the event "The Liberation of Metropolitan France" (130000) fires. After denying to return the provinces, the event fires again and again every few days.
This should not be persistent. (Or fire every other year or so)
I posted that problem before, these events are all persistent. You can sleep the event in your savegame though.
 

pantera

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The weather modifiers for the ships seem wrong. There are modifiers for Mountain attack, Forest attack and so on in the save game for ships in this mod right from the start. I noticed this because my ships got a -90 modifier for clear defense...
From where does the the scenario load these modifiers? I would like to fix this.
Air and land units seem fine, modifiers.csv in units is ok as well.

Edit: modifiers.csv was the problem. Replacing it with with the one from DH-full removes the bug. This also removes some modded values, of course. (shore attack of land units and a lot of modified values for air units.)
The ships had their movement in adverse weather modified, it seems that doesn't work with the latest DH version (there are no modifiers in the DH full file)
I stopped playing this unfinished mod