• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

zenphoenix

Field Marshal
56 Badges
Mar 4, 2015
9.571
2.614
  • Crusader Kings II: Charlemagne
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Darkest Hour
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Stellaris: Nemesis
  • Europa Universalis III: Collection
  • Victoria 2
  • Semper Fi
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • For the Motherland
  • Europa Universalis IV: Call to arms event
I have a question. Are there any organization in Japan as the Tōseiha and Kōdōha in the game?
Yes. You'll get an option to choose one of them to lead the Japanese government within a year or two.
 

Vukodav

Major
3 Badges
Jun 21, 2011
530
1.153
  • Hearts of Iron III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
What the hell folks?! There was a nice, authentic Russian story with Wrangel and populism and you changed it for a bad copy of Nazism? You literally copied the story of an old autocratic general president and a head of government that, upon the death of the president, merges two positions and creates Combat Groups and 'work' camps. Also, a full blown Nazi flag.

I don't know who or why thought that it would be a better idea than previous one. What separated Kaiserreich was an authentic new story, not a ripoff of existing one. At least not as dumb as obvious as this one turned out.

Instead of expanding on the existing story, maybe adding a few flavor events or some late game internal policy ones, or simply not touching it and just finishing the events with new faction that needed to be finished - you changed the lore of the game to a very unimaginative copy of German National Socialism.

I would understand the need to do it if many people complained about existing story and you needed to change it. But as far as I know, no one did. And it was fun and authentic experience in a completely different world. I guess that will not be changed back, but can you at least give an explanation for this perversion of Kaiserreich lore?
 
  • 10
  • 9
  • 2
Reactions:

WdS

Private
1 Badges
Nov 28, 2016
21
31
  • Steel Division: Normand 44 Sign-up
What the hell folks?! There was a nice, authentic Russian story with Wrangel and populism and you changed it for a bad copy of Nazism? You literally copied the story of an old autocratic general president and a head of government that, upon the death of the president, merges two positions and creates Combat Groups and 'work' camps. Also, a full blown Nazi flag.

I don't know who or why thought that it would be a better idea than previous one. What separated Kaiserreich was an authentic new story, not a ripoff of existing one. At least not as dumb as obvious as this one turned out.

Instead of expanding on the existing story, maybe adding a few flavor events or some late game internal policy ones, or simply not touching it and just finishing the events with new faction that needed to be finished - you changed the lore of the game to a very unimaginative copy of German National Socialism.

I would understand the need to do it if many people complained about existing story and you needed to change it. But as far as I know, no one did. And it was fun and authentic experience in a completely different world. I guess that will not be changed back, but can you at least give an explanation for this perversion of Kaiserreich lore?


Describing the previous Wrangel route as 'authentic' is rather inaccurate itself, in that the Wrangel route has always been the least genuine with regards to probability and quality alternate history, a path very much rooted in Alien Space Bats, dating all the way back to the original 'All the Russias' mod, predating Kaiserreich.

Wrangel was in no way or form a 'National Populist' historically, instead the man has generally been portrayed by both his contemporaries and historians as one of the moderate Whites, up there with Kolchak and Denikin. Wrangel's support for an absolutist regime under himself or the Tsar in previous versions ran totally contrary to his beliefs, and pragmatic stance; with Wrangel along with many others in the White Camp believing that absolutism in Russia was dead - and must remain dead if the revolution is to be stopped. Very much a pragmatic moderate counter-revolutionary.

The White Armies were by no means a united monarchist force, but instead a lose coalition of anti-Bolshevik forces; conservatives, reactionaries, moderates on the left, independence movements, and other forces all fighting under this lose and informal banner. Of course there were diehard absolutists and monarchists in the white camp, but most were sidelined (Boldyrev in favour of Kolchak at Omsk, etc), never fully co-operative with the larger movement (Semyonov, Sternberg, etc), and most importantly most of them - as the Tsarist old guard - were long dead by 1936, lacking support outside of the army.

If portraying Wrangel as an absolutist arch-monarchist was not problematic enough on its own, the notion that any sane Russian monarchist would simply crown themselves as Tsar is as ludicrous as the idea of the people supporting such a move. In countries with a long monarchial tradition like Russia; the notion of 'the divine right of kings' was key, not just anyone could take the throne, the monarch was chosen by god; this appointment from god and resulting divine righteousness being the source of the monarch's unquestioned authority.

Really the Savinkov route isn't so different from the Wrangel route from a gameplay point of view, nor even a narrative viewpoint other than Savinkov's initial appointment, and the Savinkov route containing more flavour overall. If anything Wrangel's position as self titled Vozhd plays more on Nazi parrallels than Savinkov's nickname as the Vozhd of the peasants - a result of his popularity amongst the peasantry, rather than creating the title on the assumption of absolute power. Savinkov's position as a populist rallying point here makes sense unlike Wrangel's, Savinkov was a former member of the left wing Socialist Revolutionary Party and the paramount leader of the SR combat organisations in Russia before the Civil War, historically Savinkov sided against the Bolsheviks and organised multiple peasant revolts against the Red Army through the war, historically continuing to speak out against the Soviet Union in exile. Here we have a figure with a solid base of support amongst the Russian peasantry pushing a specifically peasant based populism in contrast to the dominant metropolitan middle class which otherwise dominates Russian politics. While we have Wrangel, who would be even less influential in military cricles than he was historically - never taking command from Denikin, organising the retreat from Crimea, and becoming one of the dominant exile voices until his death.

If one wished to purge the mod of Alien Space Bats entirely Wrangel could be nothing more than a marginal figure, but we do care about the mod's tradition which is why Wrangel is still present, simply in a more realistic setting taking what was formerly Denikin's role (Denikin is still able to come to power if Kornilov does not appoint Saviknov). The Russian paths have gone untouched for many years now and most users have judged the Russian changes a welcome and interesting improvement. It's unfortunate that not everyone will agree - including yourself, it's not as if the option to play the traditional Russian scenario is lost to you; 1.7 is still readily available, be it far back in this thread, or over on the forums for those who wish to play without certain changes made. (Not to mention the player can still crown Wrangel Tsar further down the line if they so wish).
 
Last edited:
  • 14
  • 4
Reactions:

Vukodav

Major
3 Badges
Jun 21, 2011
530
1.153
  • Hearts of Iron III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
Describing the previous Wrangel route as 'authentic' is rather inaccurate itself, in that the Wrangel route has always been the least genuine with regards to probability and quality alternate history, a path very much rooted in Alien Space Bats, dating all the way back to the original 'All the Russias' mod, predating Kaiserreich...

You mix 'authentic' with 'plausible'. I never said that Wrangel path was plausible (almost no story line in Kaiserreich is) but it was authentic as it gave a unique point of view. Actually, the very implausability gave it authenticity as it was unique, one of a kind. I really see no justification for just copying Hindenburg-Hitler twist and slapping on a Nazi flag where swastika is just replaced with Slavic cross - be it Wrangel, Saviknov or Bugs Bunny.

As for Wrangel himself, he was part of nobility so I see no problem with him becoming a Tsar of some kind (story about 'divine right of a tsar' was that, just a story - people did not buy it, and so did no one else - but in case of people not agreeing with him taking the crown - there was a dissent increase to represent that). He was a skilled commander and by the end of RCW, when he finally got the supreme command, he started reorganization of White Movement, placed forward a coalition government that initiated sweeping reforms, including agrarian ones. So I really see no problem in a skilled officer, royalty (not an ordinary monarchist), who initiated large reforms and a (failed) unification of Russia, to be an autocratic militaristic leader in the world of Kaiserreich. Certainly less problematic than a copy of German National Socialism with Kornilov and Saviknov.

But I asked for an explanation, accepting that this change is here to stay, and I got it - how ever unconvincing it is. So there is nothing more I could ask and I thank your for an explanation as to why the change was made.
 
  • 8
  • 5
Reactions:

JJMerrill

Colonel
76 Badges
Dec 20, 2013
960
346
  • Darkest Hour
  • Victoria 2: A House Divided
  • Imperator: Rome Deluxe Edition
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Stellaris
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Megacorp
  • Hearts of Iron IV: La Resistance
@WdS Very interesting read. Do you know of any plans to more accurately represent Huey Long and the American Civil War in future releases? I always found it very bizarre that the American Union State is represented as "far right" when Huey's ideas were anything but.
 
  • 3
  • 2
  • 1
Reactions:

alxeu

Hunting werewolves.
98 Badges
Feb 11, 2012
1.797
339
  • Crusader Kings II
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Victoria: Revolutions
  • March of the Eagles
  • Magicka
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • For The Glory
  • Tyranny: Gold Edition
  • Darkest Hour
  • Europa Universalis IV: Common Sense
  • Stellaris: Leviathans Story Pack
  • Crusader Kings Complete
  • Arsenal of Democracy
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: El Dorado
  • Tyranny - Bastards Wound
  • Crusader Kings II: Way of Life
  • Stellaris: Distant Stars
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: No Step Back
  • Europa Universalis III Complete
  • Victoria 2
  • Tyranny: Archon Edition
  • Stellaris: Synthetic Dawn
  • Europa Universalis III Complete
  • Age of Wonders III
  • Tyranny: Archon Edition
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Humanoids Species Pack
@WdS Very interesting read. Do you know of any plans to more accurately represent Huey Long and the American Civil War in future releases? I always found it very bizarre that the American Union State is represented as "far right" when Huey's ideas were anything but.

Arguably, the far right in Kaiserreich doesn't represent OTL Fascism, but instead Populism, in opposition to the trade unions. So Huey Long does fit under the Populist definitions Kaiserreich gives us.
 
  • 6
Reactions:

TheWolfFate

Second Lieutenant
86 Badges
Jan 15, 2013
133
122
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - After Dark
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis III
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Stellaris Sign-up
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Magicka
Describing the previous Wrangel route as 'authentic' is rather inaccurate itself, in that the Wrangel route has always been the least genuine with regards to probability and quality alternate history, a path very much rooted in Alien Space Bats, dating all the way back to the original 'All the Russias' mod, predating Kaiserreich.

Wrangel was in no way or form a 'National Populist' historically, instead he has generally been portrayed by his contemporaries and historians alike as one of the moderate White Generals, up there wit Kolchak and Denikin. Wrangel's support for an absolutist regime under himself or the Tsar in previous versions ran totally contrary to his beliefs, with Wrangel along with many others in the White Camp believing that absolutism in Russia was dead - and should remain dead.

The White Armies were by no means a united monarchist force, but instead a lose coalition of anti-Bolshevik forces; conservatives, reactionaries, moderates on the left, independence movements, and other forces all fighting under this lose and informal banner. Of course there were diehard absolutists and monarchists in the white camp, but most were sidelined (Boldyrev for Kolchak, etc), never fully co-operative with the general White Movement (Semyonov, Sternberg, etc), and most importantly most of them as the Tsarist old guard were long dead by 1936 and lacked support outside of the army.

If portraying Wrangel as an absolutist arch-monarchist was not problematic enough on it sown, the notion that any sane Russian monarchist would simply crown themselves as Tsar is as ludicrous as the idea of the people supporting such a move. In countries with long monarchial traditions like Russia the notion of 'the divine right of kings' was key, not just anyone could take the throne, the monarch was chosen by god, this appointment from god and resulting divine righteousness being the source of the monarch's unquestioned authority.

Really the Savinkov route isn't so different from the Wrangel route from a gameplay point of view, nor even a narrative viewpoint other than Savinkov's initial appointment, and the Savinkov route containing more flavour overall. If anything Wrangel's position as self titled Vozhd if anything plays more on Nazi parrallels than Savinkov's nickname as the Vozhd of the peasants a result of his popularity amongst the peasantry, rather than creating the title on the assumption of absolute power. Savinkov's position as a populist rallying point here makes sense unlike Wrangel's, Savinkov was a former member of the left wing Socialist Revolutionary Party and the paramount leader of the SR combat organisations in Russia before the Civil War, historically Savinkov sided against the Bolsheviks and organised multiple peasant revolts against the Red Army through the war, historically continuing to speak out against the Soviet Union in exile. Here we have a figure with a solid base of support amongst the Russian peasantry pushing a specifically peasant based populism in contrast to the dominant metropolitan middle class which otherwise dominates Russian politics. While we have Wrangel, who would be even less influential in military cricles than he was historically - never taking command from Denikin, organising the retreat from Crimea, and becoming one of the dominant exile voices until his death.

If one wished to purge the mod of Alien Space Bats entirely Wrangel could be nothing more than a marginal figure, but we do care about the mod's tradition which is why Wrangel is still present, simply in a more realistic setting taking what was formerly Denikin's role (Denikin is still able to come to power if Kornilov does not appoint Saviknov). The Russian paths have gone untouched for many years now and most users have judged the Russian changes a welcome and interesting improvement. It's unfortunate that not everyone will agree - including yourself, it's not as if the option to play the traditional Russian scenario is lost to you; 1.7 is still readily available, be it far back in this thread, or over on the forums for those who wish to play without certain changes made.
While i think that the new russian setup is an improvement, the exact manner in which Savinkov was handled, such as the swastika-but-not flag & the mirroring of Hitler's rise to power, isn't optimal IMO.
 
  • 8
Reactions:

Milites

Not a Sahib
24 Badges
Nov 25, 2007
2.182
181
  • Deus Vult
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III
  • Darkest Hour
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • 500k Club
  • Europa Universalis IV: Third Rome
You mix 'authentic' with 'plausible'. I never said that Wrangel path was plausible (almost no story line in Kaiserreich is) but it was authentic as it gave a unique point of view. Actually, the very implausability gave it authenticity as it was unique, one of a kind. I really see no justification for just copying Hindenburg-Hitler twist and slapping on a Nazi flag where swastika is just replaced with Slavic cross - be it Wrangel, Saviknov or Bugs Bunny.

Convergence is a thing in alternate history, you know. Anyways, there was an open discussion on the Kaiserreich forum as to what way Savinkov would be most likely come to power and it was agreed that mirroring the Hindenburg/Hitler dynamic would be a good idea. In the future I'll suggest you engage yourself in the mod's development and/or actually contribute positively to the project by laying down some code instead of moaning and belittling the work done by those who spend their spare time working on improving Kaiserreich.
 
  • 7
  • 2
Reactions:

Dmitri Dontsov

Sergeant
Dec 19, 2015
73
9
Arguably, the far right in Kaiserreich doesn't represent OTL Fascism, but instead Populism, in opposition to the trade unions. So Huey Long does fit under the Populist definitions Kaiserreich gives us.

How about Proto-fascism with Gabriele D'Annunzio and Enrico Corradini ? They were members of the Italian Nationalist Association he first proto fascist party, which it was founded in 1910. After all Enrico Corradini in the L'Idea Nazionale was turned into a daily with financing from natural advocates of militarism - military men and weapon manufacturers, before the First World War. Corradini and his paper created a generic nationalist theory after adopting Populism and Corporatism.
 
  • 2
  • 1
Reactions:

LordTempest

Starmtrooper for hire
62 Badges
May 14, 2009
7.769
7.415
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Sengoku
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Europa Universalis III Complete
  • Iron Cross
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: El Dorado
  • Pride of Nations
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Stellaris Sign-up
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Heir to the Throne
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Deus Vult
  • Darkest Hour
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Cities in Motion
  • Hearts of Iron II: Armageddon
  • East India Company
  • Europa Universalis III
@WdS Very interesting read. Do you know of any plans to more accurately represent Huey Long and the American Civil War in future releases? I always found it very bizarre that the American Union State is represented as "far right" when Huey's ideas were anything but.
Arguably, the far right in Kaiserreich doesn't represent OTL Fascism, but instead Populism, in opposition to the trade unions. So Huey Long does fit under the Populist definitions Kaiserreich gives us.

National Populism is essentially what National Socialism would have been in our timeline if people like Gregor Strasser had won out instead of Hitler: a fundamentally anti-capitalist ideology which rejects socialist internationalism in favour of traditionalist nationalism. Literally Third Positionism. Frankly, adjusting for how considerably more unstable the US is in this timeline than it is in ours, I think that's a pretty good fit for someone like Long. It may not comepletely reflect his views in our timeline, but it's a plausible estimate how how he might've acted in this timeline.

@Milites Given the increased importance of Australasia in this update, do you have plans to release a new Australasia skin anytime soon? I'm always happy to see the Entente recieve some extra love. :)
 
  • 4
  • 1
Reactions:

Milites

Not a Sahib
24 Badges
Nov 25, 2007
2.182
181
  • Deus Vult
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III
  • Darkest Hour
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • 500k Club
  • Europa Universalis IV: Third Rome
@Milites Given the increased importance of Australasia in this update, do you have plans to release a new Australasia skin anytime soon? I'm always happy to see the Entente recieve some extra love. :)

I did one quite some time ago. Honestly, I've lost track of the skins I've been doing in the past.
However, this is the version I'm currently using myself and it has a simple but rather nifty AST skin, if I may say so myself.

https://www.mediafire.com/?5hadoal9fo9zpn5
 

Vukodav

Major
3 Badges
Jun 21, 2011
530
1.153
  • Hearts of Iron III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
In the future I'll suggest you engage yourself in the mod's development and/or actually contribute positively to the project by laying down some code instead of moaning and belittling the work done by those who spend their spare time working on improving Kaiserreich.

I work on mod development myself and I accept criticism before and after a change was made, without using the old 'instead of complaining, do the work' argument. It is like art critic saying to a musician that his music is bad and he replies "Yeah? Well make your own then". Or saying to a programmer that his program is bad and he says "Stop moaning and lay down some code yourself"... oh, wait.

I am so sorry that I dared to say that one aspect of the mod is unimaginative and bad, per my opinion. It seems that only positive criticism is allowed and bad one is responded with "well, you do it better then". The ultimate response in every field of human creativity. It's like arguing with children - I have no time for it. WdS was at least decent enough to explain why the change was made (the only thing I actually asked) and I thanked him for it. It's you who's bitching and not able to accept even mild criticism. I am sure you'll go a long way in your creative future.
 
  • 7
  • 6
Reactions:

Milites

Not a Sahib
24 Badges
Nov 25, 2007
2.182
181
  • Deus Vult
  • Europa Universalis IV: Res Publica
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Heir to the Throne
  • For The Glory
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III
  • Darkest Hour
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • 500k Club
  • Europa Universalis IV: Third Rome
I work on mod development myself and I accept criticism before and after a change was made, without using the old 'instead of complaining, do the work' argument. It is like art critic saying to a musician that his music is bad and he replies "Yeah? Well make your own then". Or saying to a programmer that his program is bad and he says "Stop moaning and lay down some code yourself"... oh, wait.

I am so sorry that I dared to say that one aspect of the mod is unimaginative and bad, per my opinion. It seems that only positive criticism is allowed and bad one is responded with "well, you do it better then". The ultimate response in every field of human creativity. It's like arguing with children - I have no time for it. WdS was at least decent enough to explain why the change was made (the only thing I actually asked) and I thanked him for it. It's you who's bitching and not able to accept even mild criticism. I am sure you'll go a long way in your creative future.

Nothing in your post ever amounted to constructive criticism which is the only truly valuable form of criticism. At best you threw around hyperboles and complained that the new content was unimaginative and borderline copy-cat-ism. Had you dignified yourself to actually provide suggestions as to how Nat. Pop Russia could be improved in its current form instead of just rambling on about how horrible it is, I'd have considered it quite valuable. But rest assured that the development of Savinkov's Russia will continue abreast and any and all suggestions are highly welcome.

As long as they're constructive that is.
 
  • 8
  • 1
Reactions:

desmondh98

Corporal
73 Badges
Dec 24, 2014
40
17
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Stellaris: Apocalypse
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
Hey man I see what your saying I really liked the Wrangel path but as I learned more about him I saw that it just didnt fit right but it was as you said unique and I loved it, but I think its true that he would have fit far better in Denikin's place I did think Kornilov was a better "Absolutist" or atleast anti-republican so I feel the new story is also unique in its own right because you dont really get the Proto-Fascist Populist feel with Wrangel or at least I didnt. I think you have a point but I find this as a welcome change and just a natural progression of the Mods development things are gonna change or be adapted that we might not all like but thats what happens to most things.

Also you have a point that yes indeed telling someone that if they dont like something "Go make your own" isnt much of an argument but Milites also made a point of saying this wasnt just decided by one person this was an open debate to see what would change and NP Wrangel lost so it was decided by a fairly large part of the KR community what would fit better and their not wrong the new NP chain is good and fits more with the Far-Rightwing Populism that takes the place of NS.

Also just to add the position of Tsar was an immensely Holy position you might as well be as close to the Russian orthodox version of the Pope when your Tar so it is a god given right or so the Russian people believed they did believe the whole God chose the Tsar thing so Wrangel wouldnt have been even capable of getting close to the crown despite being a noble. He also wouldn't become the Supreme Commander of the White Movement as Kolchak never got captured so he remained as such until his putsch failed so while in the regions he directly controlled Wrangel was able to implement his reforms he did not get much more than those local areas so he would never be as important in KR than he was in OTL

Thanks though it was nice to no that not everyone was completely happy with Wrangel's change I suppose the new path has just quickly grown on me.
 
  • 10
Reactions:

ArmedWombat

Second Lieutenant
27 Badges
Jan 14, 2012
112
79
  • Darkest Hour
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Battle for Bosporus
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Pillars of Eternity
  • 500k Club
  • Victoria 2
  • Cities: Skylines
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II
Australasia, event 100064:
The event gives you a carrier and a light carrier. I suspect the latter one is meant to be an escort carrier, because the light carrier a.) does not come equipped with a CAG and b.) is usually supposed to be available around 1948, while the event seems to be intended to fire in the early fourties.
 

Vukodav

Major
3 Badges
Jun 21, 2011
530
1.153
  • Hearts of Iron III
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
Nothing in your post ever amounted to constructive criticism which is the only truly valuable form of criticism. At best you threw around hyperboles and complained that the new content was unimaginative and borderline copy-cat-ism. Had you dignified yourself to actually provide suggestions as to how Nat. Pop Russia could be improved in its current form instead of just rambling on about how horrible it is, I'd have considered it quite valuable. But rest assured that the development of Savinkov's Russia will continue abreast and any and all suggestions are highly welcome.

As long as they're constructive that is.

What part of 'no change needed' was not understood? You want me, who did not like the change, to help you go further in the change?

But sure, if I need to spell it out explicitly, don't change it. As if it was not a clear suggestion. And as I know that it won't happen, the change is made and there to stay, I clearly stated that a Hindenburg-Hitler rip-off and a Nazi flag was stupid bordering comical. Out of dozens of power changes and attempts in Russia over the years, you had to copy a Nazi one, not even bothering to change it even a little bit. You practically just changed names. That is not even just unimaginative, that is also lazy.

And as for the flag... tell me, in what universe, where Nazism did not rise in Germany under Hitler, would a Russian SR party (or any national socialist/populist party) use a red flag with white circle and a Slavic cross, a pagan symbol? Out of hundreds of alternate scenario Russian fascist flags and variations of imperial and naval flags, someone chose the worst possible option. Do I need to spell out a constructive part here as well? Don't change it! Or at least make something even remotely based in history.

Should be based on Black-Yellow-White tricolor (as it represents the whole Russian Empire) so either don't change it or use something based on it. Could have, for example, used the tricolor and added Russian Fascist Party coat of arms while removing swastika from it (and replace it with a star to symbolize Savinkov's socialist background, for example). Here, I made it for ya:

49AFxHP.png

So with Kornilov, add a simple black-yellow-white tricolor, when Savinkov takes power (*facepalm*) add the coat of arms on it.

Or if you really wanted to go full on Nazi (for what ever reason), then you should have used Russian National Unity flag and symbols. Not from that part of history, but at least it existed and goes along those ideological lines.

Or, to be actually historical about all that, you could have just used a plain red flag and add a SR coat of arms - a black double headed eagle, with shield with a cross in front of it, and a star between its two heads (found on top of this page: https://community.dur.ac.uk/a.k.harrington/srprog.html ).

Possibilities are endless and they all depend on your preference, do you want to go more historical fascist/nationalist route, or you want a genuine SR inspired flag and symbols. But this perversion of a flag? If you need a constructive comment to make it obvious that someone made the worst possible decision, then we are not operating on the same level of respect here.

Here, I made some for ya, based on insignia in use with relevance to the topic:

Vatiation of SR flag with added coat of arms
BJIrao8.png


A version of some sort of constitutional monarchy I found online (I take no credit)
AaCHnUQ.png

But I don't think it would go well for this ocasion as it has crowns and all that Romanov things.

A variation on that with replaced crowns
ShY7mgr.png


And my modification
Enmu6tV.png

Russian black-yellow-white tricolor that symbolizes the entire territory of Russian empire (white-blue-red tricolor symbolizes only Russian part of the empire) with added German republican wreath and a SR party coat of arms. There, a national populist flag of authoritarian state under Savinkov. Slight changes maybe should be made as the cross was not so wide in the original but I made this one within minutes so take it as an early draft.

As for the story itself, out of so many inspirational moments, you simply had to copy the Nazi one. A change like this would dictate a whole new story about internal and external policy, a story to which one can draw inspiration from his early works as a revolutionary (1904-1905, Russo-Japanese war and its effect on revolution and subsequent effects on dealings with Japan with Savinkov in charge), up to Tsarist colonies in Siberia (work camps) and many more. Yet, we got a cheap Nazi rip-off. And then you are surprised why someone protests about it?

If I wanted to be a part of development team, I would have asked to join. I have no interest in that, but I have the right to say when someone's work is crappy. Not my fault that you cannot take an obvious hint as to what to do. I ain't doing your work for you - if you decided to do it, do it right or don't do it. You got some flags at least, you can use them, you don't have to, do what ever you want. But it is clear as day that you cannot take even an inch of criticism towards your work, and, frankly, you don't know how to draw from criticism that is not just a straight out spelling of "you should do this or that" - no, that is me telling you what to do, that is not criticism. Criticism is what I did in the first post but it looks like you need it to be all laid out, point by point.

What ever, good luck with your work, what ever you decide to make or do, be it Kaiserreich or something else. I'm done arguing.
 
  • 6
  • 6
  • 4
Reactions: