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Davisx3m

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Do they anticipate releasing any more Kaiserreich updates for the DH version even though HoI4 is around the corner?

There is no plans on stop developing the Darkest Hour version of the mod this far.
 
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Vukodav

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I hope we get the space race in a future patch/version. Every major nation should get a decision to form a space agency and secret tech added to progress the event chain. Generally, a bit more post 1945 content would be very nice.

I also created more historical tech teams for Serbia that could be added and fixed the existing ones. It would be nice if events could be made for some of them, but they will work anyway.
 
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Vukodav

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I'd like a space race. Maybe first power to launch a space station wins?

Well, there was a mod about space race that added off map Victory Points for every step in the space race, along with other modifiers. Say, espionage bonus when developing satellites, research bonus for manned flight and so on.

So when the world is divided by the Cold War era and any war for gaining more Victory Points would result in a titanic war, usually across the oceans, gaining victory points through research is I think a good way to gain some more points without the need to send millions to die.

In that way, progressing through the space race tech would give you an option to win. For instance, have 50 points distributed in the research.
 

Arcangelus

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Small update to my previous bug-crushing files.
http://www.mediafire.com/download/l6sd63vs86h5ec4/Kaiserreich_bugfix3.rar
Differences from last time:
Other\Annexations.txt: Forgot to fix event 6280001 "The fate of Yunnan". It used the "control" command instead of secedeprovince/secedearea.
China\Yunnan.txt: Event 6280044 made CHI annex itself, Changed to Yunnan (thanks to OriginalBigJ for pointing it out)
Event 6280041 tried to trigger a Yunnan event (6280042) for CHI.(thanks to OriginalBigJ for pointing it out)
Russia\russian domestic policy.txt: Event 758553 happened regardless of the option took on the prior related event. (Thanks SweetLove)
-- The events to replace Lavr Kornilov after his death had his minister positions mixed up in the triggers. If he was the chief of the army the event replaced the chief of staff instead and vice versa.
Russia\RCW foreign involvement.txt: Event 9020010 required a province held by the Cossaks to trigger (691). Changed to province 663 (Tsaritsyn)
Event 902009 required a province held by the Cossacks to trigger (691). Changed to province 663 (Tsaritsyn)
Compressed event 771015 (removed redundant action)

KLOTW AI EVENTS4.txt: A couple of AI events could trigger for the human player. (thanks to GP93)
units/divisions: Updated values for battleship, battlecruiser. It means extra speed for some models.
International/France Domestic Policy.txt: Event 1100101 produced 2 reserve divisions numbered 15. Altered to 16 (thanks to GP93)
Latin America/Cuba.txt: Event 657001 (Cuba ask for protections against syndicalism) could happen event if Cuba itself was syndicalist. (courtesy of Alexander the Average)
Neutral Europe\Slovakia.txt: The option to help Slovakia of event 1000202 sleeped the decision to deal with an occupied Hungary.

AI: Poland and PLC will now do something other than build IC. (from 1939/1938)
ai\kaiserreich/switch/
  • MON_CXB_atwar.ai: Duplicated tag (CHC) on country_priorities section.
  • CAN Build 1937.ai: Wrong sum (110) on military section. Reduced by 10 the infantry section.
  • American Civil War.ai: Multiple duplicates on target section.
  • HUN_Naval.ai: Multiple duplicates on the ignore tech section. Also, wrong sum on military section.
  • SPR_CivilWar.ai: Wrong sum (99)
  • EUS_CivilWar.ai: Wrong sum (99)
  • SPA_CivilWar.ai: Wrong sum (99)
  • ITA Build 38.ai: Wrong sum (99)

Russia\revised russian foreign policy.txt: (I'll regret touching this file)
Event 903033 broke trades between U43 and AZB instead of U43 and GER.
Consolidated 903007, 903008 and 903033 into a single event.
Simplified many triggers (Almost all of them, so no listing)
There were multiple instances of the following:
Code:
OR = {
AND = {
owned = { province = 504 data = -3 }
control = { province = 504 data = -3 }
}
AND = {
owned = { province = 504 data = -3 }
control = { province = 504 data = -3 }
owned = { province = 1105 data = -3 }
control = { province = 1105 data = -3 }
}
}
I'll assume that the event maker forgot to add flags into those conditions (RUS_AOD and RUS_KGD), as the very first instance of it does mention them. (either that or is just wasted space)
There are multiple instance of the following:
Code:
OR = {
AND = {
owned = { province = 694 data = -3 }
control = { province = 694 data = -3 }
owned = { province = 702 data = -3 }
control = { province = 702 data = -3 }
}
AND = {
owned = { province = 709 data = -3 }
control = { province = 709 data = -3 }
owned = { province = 713 data = -3 }
control = { province = 713 data = -3 }
owned = { province = 694 data = -3 }
control = { province = 694 data = -3 }
owned = { province = 702 data = -3 }
control = { province = 702 data = -3 }
}
AND = {
owned = { province = 709 data = -3 }
control = { province = 709 data = -3 }
owned = { province = 713 data = -3 }
control = { province = 713 data = -3 }
owned = { province = 694 data = -3 }
control = { province = 694 data = -3 }
owned = { province = 711 data = -3 }
control = { province = 711 data = -3 }
owned = { province = 702 data = -3 }
control = { province = 702 data = -3 }
}
}
I'll assume that the event maker forgot to add flags into those conditions (RUS_DKU, RUS_DKC, RUS_ETC), as the very first instance of it does mention them. (either that or is just wasted space)
At least 3 more similar cases, with multiple events affected. For my sanity, and because almost all of the "Focus in International Policy" events are affected, I'm not registering the IDs.
If for whatever reason the removal of the flags was intentional, just remove the content of the affected ORs (W/O the flags, the part actually worth checking is outside of them anyway).

Yes. 1.8 is very close to release.
Great!
 

Khor

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I do hope, that your bugfixing and the KR improvement will be added to 1.8. Now that would be something really new.
On a second note for Turkestan there is the leader Babakhan. I did not play with KR for some time (waiting for 1.8), but I think the picture of Babakhan is wrong. You are using Ishan Babakhan and note Ziyauddin Babakhan, so you probably switched pictures. Ishan looks like this: https://upload.wikimedia.org/wikipedia/ru/1/11/Эшон_Бабахан.jpg
And Ziyauddin looks like this: https://upload.wikimedia.org/wikipedia/ru/e/e7/Зияуддинхан_ибн_Эшон_Бабахан.jpg
 

Khor

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Yes. Unification events, and after that I think there was some events to reclaim lands outside the Peninsula, and get some colonies back.
 
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MateuszS

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Two bugs:
1. Dmitri Pavlovich has two death events firing simultaneously when he's not HoS
2. 1938 - German Empire claims Western Sahara and Rif from CNT-FAI. 1940 - National France claims Morocco from fallen Germany, but without former Spanish colonies

BTW African Liberation events for Mittelafrika could also fire for Germany in exile...
 

IconOfEvi

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Yes. 1.8 is very close to release.

IDS HABBENING!

This should be a huge update too. Basics like the combat system itself have been overhauled. Excited. Hopefully DarkArk will have his SKIFs ready by that time too, though I can wait.

Is there an event to restore the kingdom of Italy if the player controls the peninsula ?

Yes. Most nations have release decisions.
 
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zenphoenix

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Is there an event to restore the kingdom of Italy if the player controls the peninsula ?
If youre the Italian Federation and you select the right Candidate after Pius XI dies, you have the opportunity to restore the Kingdom of Italy and even select the King.

Also, on top of that, if you choose the wrong candidate, you can get Austria to puppet you and turn you into the Kingdom of Italy, or something like that.
 

Augenis

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I've been a huge fan of DH Kaiserreich for a long while now - Lithuania and Russia are my favorite, former because it's my home country and latter because myriads of choices and opportunities (it's definitely one of the most fleshed out nations in the mod).

One of the many possible scenarios that I think is missing for Russia, though, is the option to go National Bolshevik under Alexander Kazembek and his Mladorossi movement (or Konstantin Rodzaevsky if Bek's Azeri roots are too much for Moscow). It could work as a kind of compromise/third way between Soviet Russia and the White generals - Mladorossi's slogan was "Tsar and the Soviets" (they wanted to fit Tsarism into the Bolshevik system, which was a thing), and they advocated for both state controlled economy and extreme Russian nationalism. If you combine Mladorossi with the Evroziitsi (Eurasianists) and Smenovekhnovtsi (followers of Nikolai Ustrialov, one of the first proponents of National Bolshevism) and make it fit more with the times of KH's Russia (less defeatism, more nationalism), you can get a solid movement that could gain enough traction in the unstable system that was Kerensky's Russian Republic.

In fact, I already have planned out a possible cabinet of ministers for a Kazembeki Russia and possible event chains before and after takeover. It's actually one of my favorite AH scenarios concerning a White victory in the RCW, because it has a lot of potential and is overall a fairly unique idea (a Tsar in a pseudo-Bolshevik Russia? Come on!)

Lastly, Grand Duke Cyril, who is in the game as a possible restored Tsar, was a supporter of the Mladorossi movement, and Kazembek agitated for him as the legitimate successor to the Russian throne. If Wrangel or Denikin puts him as a Tsar, he could use his position to bring the Mladorossi to a more active position.
 

demanvanwezel

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putinjugend? ;)
 

Vukodav

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putinjugend? ;)
Well, I do not know if that kind of political connotations are allowed on the forum. :D

But I just found it funny that a leader who is going to make Russia great again, return its territories, restores its industry, develop far east and unites the country under one leader (I am talking about Wrangel here, of course :) ), creates the army of youngsters with the same name as the modern Russian government.

I think that Kaiserreich team ought to sue for naming rights! :D Yunarmia the name is for Vozd's glorious youth that will bring the future Russia deserves. :)

Joke aside, when I saw the news the first thing I thought was - Kaiserreich! Simply had to share it with you people :)
 
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demanvanwezel

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Well, I do not know if that kind of political connotations are allowed on the forum. :D

But I just found it funny that a leader who is going to make Russia great again, return its territories, restores its industry, develop far east and unites the country under one leader (I am talking about Wrangel here, of course :) ), creates the army of youngsters with the same name as the modern Russian government.

I think that Kaiserreich team ought to sue for naming rights! :D Yunarmia the name is for Vozd's glorious youth that will bring the future Russia deserves. :)

Joke aside, when I saw the news the first thing I thought was - Kaiserreich! Simply had to share it with you people :)

I think I made the same joke to myself around the time that putin annexed crimea and started trouble in eastern Ukraine, which are both things you can do in kaiserreich only it doesn't go as easy for him :D

but if the the name's the same then that's amazing ( I used to play Russia a lot but mostly with the archduke and wrangel rather then just wrangel)